Divinity: Original Sin 2

Divinity: Original Sin 2

Deathknight - Skills Unlimited [DE]
Visar 11–18 av 18 poster
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Uppdatering: 3 mar, 2019 @ 15:29

Uppdatering: 3 mar, 2019 @ 14:53

Uppdatering: 27 feb, 2019 @ 13:31

Uppdatering: 27 feb, 2019 @ 13:28

Uppdatering: 21 sep, 2018 @ 11:40

Patch 2.1.1

Presence of Corpse Harvest
+2 Turns Duration (3 to 5)

Presence of Soul Harvest
+2 Turns Duration (3 to 5)

Presence of Blood Harvest
+2 Turns Duration (3 to 5)

Uppdatering: 20 sep, 2018 @ 13:59

Patchnotes 2.1

Bringer of Scourge
-25% Heal Amount
Now applies (infection-) Diseased to target

Presence of Corpse Harvest
+2 Turns Cooldown (3 to 5)
+1 Action Point Cost (1 to 2)

Presence of Soul Harvest
+2 Turns Cooldown (3 to 5)
+1 Action Point Cost (1 to 2)

Presence of Blood Harvest
+2 Turns Cooldown (3 to 5)
+1 Action Point Cost (1 to 2)

Subjugate
+1 Turn Cooldown (3 to 4)
+1 Action Point Cost (2 to 3)
-2 Turns Zombie Duration (5 to 3)

Rain of frozen Blood
+1 Turn Cooldown (5 to 6)
+1 Action Point Cost (3 to 4)

Desecration
Applies Diseased instead of Cursed to Enemies

The values ​​have been adjusted to somewhat limit the mobility of the Death Knight and to make his style of play more tactical. Thus, some talents have a better influence on the way the Death Knight plays.
The Death Knight is now able to spread disease.

Uppdatering: 20 sep, 2018 @ 12:02

Hotfix

Uppdatering: 20 sep, 2018 @ 9:53

Updated for Definitive Edition