Wreckfest

Wreckfest

Varied AI, Behaviours and Sets (pre-DLC, discontinued)
Showing 171-180 of 294 entries
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Update: 14 Oct, 2018 @ 8:19am

- Adjusted Latebreakers, and mixed A-class with Vanilla and Modified vehicles.
(As AI tends to struggle with parts that effects performance.)

Update: 14 Oct, 2018 @ 7:35am

- Adjusted Latebreakers, and mixed A-class with Vanilla and Modified vehicles.
(As AI tends to struggle with parts that effects performance.)

Update: 9 Oct, 2018 @ 4:57pm

- Adjusted Latebreakers, and mixed A-class with Vanilla and Modified vehicles.
(As AI tends to struggle with parts that effects performance.)

Update: 8 Oct, 2018 @ 12:08pm

- Adjusted Latebreakers, and mixed A-class with Vanilla and Modified vehicles.
(As AI tends to struggle with parts that effects performance.)

Update: 8 Oct, 2018 @ 11:28am

- Adjusted Latebreakers, and mixed A-class with Vanilla and Modified vehicles.
(As AI tends to struggle with parts that effects performance.)

Update: 8 Oct, 2018 @ 10:51am

- Adjusted Latebreakers, and mixed A-class with Vanilla and Modified vehicles.
(As AI tends to struggle with parts that effects performance.)

Update: 6 Oct, 2018 @ 4:40pm

- Adjusted Latebreakers, and have restted PP for some vehicles to prevent spin outs on exits.

Update: 6 Oct, 2018 @ 11:17am

- Adjusted Latebreakers, and have lowered PP for some vehicles to prevent spin outs on exits.

Update: 6 Oct, 2018 @ 11:10am

- Adjusted Latebreakers, and have lowered PP for some vehicles to prevent spin outs on exits.

Update: 6 Oct, 2018 @ 11:04am

- Adjusted Latebreakers, and have lowered PP for some vehicles to prevent spin outs on exits.