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and also https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2449603988
altogether?
is this the one?
I've however got a second AI mod that includes all vehicles: https://steamhost.cn/steamcommunity_com/id/KingOfTheCakes/myworkshopfiles/?appid=228380&p=2
Turns out the new update means I had to remove ANOTHER AI set. So, 'Late-breakers' has been removed, just because I don't really use that one personally.
Plus, if they don't create AI for them, I think it'll be impossible to do so.
Another question is are you thinking about adding DLC cars to the mod?
Had to remove some files and vehicles to get this mod working again. - Obviously I'll add them back in if I can get them to work.
- Modded A-class
- Modded B-class
- Modded C-class
- Demo Derby D-class (selected US vehicles only)
- Custom Bangers (mixed)
- 'Latebreakers'
- All Gatecrashers (mixed)
- All WarWagons (mixed)
- Muddiggers (mixed C-class)
- Mixed Schoolbuses (C and D)
- Muscles (mixed)
- Modded Americans (mixed)
- Modded Asians (mixed)
- Modded Europeans (mixed)
- FWDs (mixed)
- Limos (mixed)
NOTE: Special single makes classes like Motorhome, BigRigs etc have all been tweaked too with extra AI profiles, for more hectic racing.
For now though, I'll have to remove the Killerbee S entirely until I can find what's causing this.
However, I do not recommend running this or any mods in Career, as I've never tested it on there, only in Custom Events.
Will test the issue in that mode at least, when I can.
Being a bit more specific would reeeally help, (mention AI sets you try running too) thanks!
Including: Motorhome, Bus, Big Rig
Gonna look into it if possible, but it seems like the spawns aren't as random as they used to be. :/
To edit AI behaviour you go to Vehicles, pick a car then AI>profiles.
To reassemble their parts it's Vehicles>pick a car then Career.