Garry's Mod

Garry's Mod

Minibosses SNPCs[Resident Evil 5]
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Update: 1 Feb, 2021 @ 9:57am

-Fixed corpses and smoothing groups

Update: 6 Sep, 2020 @ 8:27am

-Fixed SNPC's don't react to damage.
-Now they can fight with nextbots!

Update: 19 Oct, 2018 @ 8:47am

-Added few console commands.
-Little changes in enemy finding system.
-Added chainsaw majini texture.
-Added and used some sounds for: chainsaw majini, executioner majini, minigun majini.
-Fixed sound channels.
-Fixed chainsaw majini miss.
-Fixed damaged reaper attack timing.
-Little changes in movement system. Now they must not jump on ragdolls.
-Changed some code. Maybe fixed some issues and bugs.

Update: 9 Oct, 2018 @ 11:02am

-Added special stun animations. Animations will be played during stun if NPC take 50% of stun damage.
-Little reduced minigun majini shooting speed.
-Chainsaw majini close attack speed little reduced, but now he don't miss.
-Reduced minigun majini knockback.
-Upgraded jump code.
-Little changes in damage code.
-Added particles for chainsaw majini.

Update: 2 Oct, 2018 @ 8:32am

-Little changes to chainsaw majini rage.
-Little nerfed minigun majini.
-Minigun majini grenade now can be exploded with damage. Grenade health - 50.
-Little fix to chainsaw majini "get up" animation.
-Fixed timing for giant majini swing sound.
-Updated reaper ragdoll positions.

Update: 1 Oct, 2018 @ 9:51am

-Fixed minibosses names.
-Fixed wrong giant majini mask texture reported by MathewofMathoria.
-Chainsaw majini now use correct sounds. Thanx to 🔥Yuri🔥.
-Improved chainsaw majini rage.
-Added second death animation to chainsaw majini.
-Improved animation movement. Now NPC's must not "jump" during animation if way blocked by not solid entities.

Update: 27 Sep, 2018 @ 11:08am

-Fixed mistake: chainsaw majini "sawing" damage too low.
-Improved jump code, added jump down animations.
-Fixed giant majini run animation.
-Fixed death camera.
-Fixed death ragdoll color.
-Increased chainsaw majini rage damage.

Update: 24 Sep, 2018 @ 8:38am

-Optimized reaper smoke.
-Removed friendly fire.
-Randomized amount of bullets that minigun majini shoot in one "minigun attack". Was 100, now 70-90.
-Changed chainsaw majini damage code. First touch of chainsaw in "swing" attacks do more damage that next touches.
-Added firstperson camera for fatality death.
-Fixed bug reported by Kreacher.

Update: 23 Sep, 2018 @ 9:14am

-Fixed new bug when NPC can't die. Bug was reported by PavelPay96.

Update: 23 Sep, 2018 @ 5:39am

-Fixed remaining problems.