Counter-Strike 2

Counter-Strike 2

Testing - de_tartus
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Update: 27 May, 2019 @ 5:30am

Just a couple of smaller changes while planning on how to rework the corridors and outer walls of the b area.

Update: 25 May, 2019 @ 2:53am

still brndshv2v51fix,
-changed lighting angle and overall tone
-added clipping subtle clipping to fix a few overpowered spots
-added ramp from mid to ct
-removed a few superficial sprites

Update: 23 May, 2019 @ 10:05am

brndshv2v51fix:

-redid entire hotel interior
-changed apartments exit to a
-added detail to 3d skybox
- further general detailling
-fixed a lot of messy geometry for future optimization
-changed radar to be both easier on the eyes and to read

Update: 11 May, 2019 @ 3:26am

Update: 9 Apr, 2019 @ 4:20am

brndshv2v46
alot, really i mean it

Update: 3 Apr, 2019 @ 1:25am

brndshv2v45 - changes apartments into an entirely indoor area and the out building fassade

Update: 30 Mar, 2019 @ 8:01am

Less overblown sun, fixed displacement near tspawn and more consistent indoor light in T_Building

Update: 30 Mar, 2019 @ 4:56am

brndshv2v44:
- further enclosed skybox and cleaned up messy brushwork for better optimization (used to work with closed areportals but since they dont seem to work anymore, your nades shall not pass)

-Changes upper Mid and CT-Spawn including the Entrance into B, now sporting a risky oneway-Drop out of a window or a longer route into Garage(new one)

- changed T to A and the connector leading there.

-Also added cover on T ramp for more protection against rushing ct's.

-A long has been redone and simplified.

-B Garage(the other, new one) has gotten a second entrance(door).

-Various detail has been added and the radar improved.
-Also, floating errorboxes should not happen in this version atleast.

Oh and btw, its now the IDF fighting against the Leet crew, even though its set in Syria.

Writing this like patchnotes really makes it feel like a lot has changed when even i would have trouble differentiating the versions.

Update: 16 Mar, 2019 @ 7:16am

brndshv2v41

Update: 16 Mar, 2019 @ 5:16am

Fixed radar again(different issue)