Sid Meier's Civilization VI

Sid Meier's Civilization VI

Warfare Expanded Complete Edition
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Update: 25 Feb, 2019 @ 5:06am

Added compatability with GS (not tested as I don't own GS yet). Should now works with base game, R&F, GS or all DLC.
Added resource requirments to a lot of units to be inline with GS.
Re-balanced a lot of the unit stats to be inline with GS.
Renamed Rider to Courser for base game & R&F to be inline with GS.
Renamed old WECE Skirmisher to Axe Thrower for base game & R&F to be inline with GS.
Moved Explorer to Education.
Changed Digger to replace Early Infantry and increased Comabat to 80.
Added Pike & Shot for base game.
Made Mass Production a prereq for Astronomy.

Update: 15 Feb, 2019 @ 5:51pm

Made WECE compatible with the latest patch.
Increased Stealth Bomber bombard strength to 110.

Update: 18 Jan, 2019 @ 11:05pm

Moved Galleon to Mass Production to fit better.
Removed double up with the Construction tech boost.
Fixed Machinery boosted by 3 building Composite Bowmen instead of Archers.
Fixed M1A1 Abrams tracks protruding hull glitch and normal map making turret surfaces look round.
Fixed Type-99 tracks protruding hull glitch and no crew commander in cupola.
Improved Leopard 2 Albedo map. It's slightly better I think but as the base image is so poor I don't have much to work with.

Update: 13 Jan, 2019 @ 11:50pm

Fixed missing error checking for DLC units missing. Thanks Laurana Kanan.
Removed all tech tree changes. Please note tech tree is not balanced anymore due to this.
Moved Cog to Apprenticeship to be more historically accurate.
Move Galleon to Cartography to be more historically accurate.

Update: 12 Jan, 2019 @ 9:42pm

Moved Cog to Mathematics to stop Barbarian spawning them too early.
Minas Geraes now replaces Dreadnought.
Isijula now replaces Javelineer.
Hwacha now replaces Culverin.
Khevsur and Samurai now replace Longswordsman.
Khevsur and Samurai now upgrade to Rifleman.
Schutterij now upgrades to Early Infantry.
Malón Raider now upgrades to Mounted Rifles.
Domrey now upgrades to Heavy Cannon.
Added Scythia to EasternEuropean unit CV as it was not a member of any.
Added Norway to NorthernEuropean unit CV as it was not a member of any.
Added CV group for NorthernAmerica.
Added M1 Abrams as Modern Armor CV for NorthernAmerica.
Added T-14 Armata as Modern Armor CV for Eastern Europe.
Added Type-99 as Modern Armor CV for East Asia.

Update: 1 Nov, 2018 @ 1:05am

Renamed Peltast to Javelineer to fit better with S&T UU.
Made Javelineer unit art to be different form Peltast.
Changed Tercio to upgrade to Line Infantry when using S&T UU.
Made changes to Greek Peltast and Japanese Yamato when using S&T UU.
Fixed base game unique unit upgrades and replaces (may have missed some).
Added compatibility for S&T UU upgrades and replaces (may have missed some).
Fixed obsolete techs for multiple units.
Changed Longswordman to use cultural variation like in S&T.
Changed Cuirassier to use sword animation like in S&T.
Updated Chinese text thanks to Stlyker.
Added Cog to Naval Melee line.
Changed SASR to replace Modern Infantry when using S&T UU.
Changed French Marine to be Marine unit and replace Naval Infantry when using S&T UU.
Fixed Field Howitzer and Field Artillery wheel sounds so they are no longer audible after move animation stopped.
Decreased Melee strength of fire support units.
Replaced Skirmisher icons with more appropriate ones.
Changed Greek Peltast stronger than Javelineer.
Moved Greek Fire Dromon to Mathamatics.
Re classed Apache and made it a ranged unit.

Update: 30 Sep, 2018 @ 11:50pm

Note: this change log starts from where the old Warfare Expanded for MOAR mod finished.

Combined Deliverator's MOAR Units art so it no longer requires MOAR Units mod.
Added Delivertor's Peltast, Trebuchet, Longwswordsman, Gatling Gun, Cuirasser, Medieval Horseman, Explorer and Rifleman.
Added Spear of Fionn to Marines and automaic gun classes.
Added Naval Bombard class to Venetian Arsenal.
Moved observation balloon to Scientific Theory.
Added Early Infantry and Modern Infantry to Melee line.
Added Field Howitzer and Field Artillery to Ranged line.
Added Harquebusier, Mounted Rifles and Armored Infanrty to Light Cavalry line.
Added Torpedo Gunboat to Naval Melee line.
Added Light Cruiser to Naval Ranged line.
Added Greek Fire Dromon, Dreadnought and Railgun Warship to Naval Bombard line.
Renamed Horseman to Rider.
Changed De Zeven Provincien to upgrade to Armored Cruiser.
Fixed Rifled Cannon death animations.
Added missing air unit icon flag size of 22 x 22 for CityBannerManager.
Moved Battleship to Synthetic Materials and the Modern era.
Moved Brazilian Minas Geraes to Mobilization and the Modern era.
Moved Battlecruiser to Rocketry.
Changed Malon Raider to upgrade Mounted Rifles.
Added Anti-tank Rifle to Anti-cavalry line.
Renamed Helicoper to Atack Helicopter.
Renamed Rifled Cannon to Heavy Cannon.
Moved Infantry to Plastics.
Moved Destroyer to Computers.
Moved Missile Cruiser to Nuclear Fussion.
Added prereq techs to try and stop certain units being bypassed.
Renamed Artillery to Heavy Artillery.
Replaced Mobile Artillery with Heavy Howitzer (M40 Long Tom).
Renamed Automatic Gun line to Fire Support.
Added Peltast, Skirmisher (axe thrower) and Arquebusier to Fire Support line.
Moved AT Crew and Modern AT to Fire Support line and renamed to Heavy Weapons and Modern Heavy Weapons.
Added Mortar and Machine Gun to Heavy Weapons.
Added Machine Gun and Mortar to Modern Heavy Weapons.
Changed Machine Gun crew to be WW1 era.
Fixed Composite Bowman using wrong material.
Moved Anti-tank Artillery and Helicopter to Anti-cavalry line.
Added Railgun Warship to Naval Bombard line.
Added Gunship model to Helicopter as CV for eastern countries.