Arma 3
Pook Boat Pack
Showing 1-8 of 8 entries
Update: 19 Aug, 2021 @ 7:45pm

FIX: Indestructible gunners on some boats
FIX: Incorrect penetration rvmats

Update: 14 Nov, 2020 @ 11:18am

NEW: Ulyanovsk carrier
- static ship
- working catapults
- tailhook landings
- boat launch feature
- walkable deck and hangar
- recovery ladders
- customizable numbers
- UAV-based point defenses
- UAV-based artillery ASM

Uly geometry doesn't yet have collision detection... you can walk through walls so be careful

IMPROVED: LCAC distance LOD's

FIX: Missing LCAC faction flags
FIX: Missing editor preview pics
FIX: CIV Patrol Boat popup error

Update: 30 Dec, 2018 @ 1:06pm

Version 1.3 12/30/2018
---------------------
IMPROVED: Cargo placement on Tugboat and Trawler
FIX: Missing Trawler cargo view
FIX: Removed smoke shells from Civ Tugs and Trawlers

Update: 24 Dec, 2018 @ 9:28am

NEW: Trawler for CIV factions. Based on the BIS Trawler - simply uses the BIS trawler 3D model as a proxy for external views.
NEW: LCAC
LCAC should be considered "Version 1" at present. Wanted to get this out in time for Christmas! :)
- Only for Vanilla BLUFOR and INDFOR factions - CUP factions pending later release.
- Uses BIS vehicle-in-vehicle placement, no longer script-based.
- Textures could use refinement
- Some minor issues remain to be addressed.
- Needs improved boat sounds

Credits & Thanks:
Burnes for sharing the Arma 3 MLOD's.
LCAC visual LODs were based on/built around the unfinished Arma 2 LCAC model by Sgt Flyer.

Update: 19 Dec, 2018 @ 7:08pm

IMPROVED: MDM-3 air-dropped nautical mine support for pook_SovAF pack
FIX: Signature mismatch error

Update: 16 Dec, 2018 @ 10:26am

FIX: Compatibility fix for other mods

Update: 15 Dec, 2018 @ 1:26pm

FIX: Armor multipliers adjusted to correct values

Update: 2 Oct, 2018 @ 9:21pm