Darkest Dungeon®

Darkest Dungeon®

The Voivode - Reworked
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Update: 14 Jul, 2019 @ 5:53am

Update: 14 Jul, 2019 @ 12:51am

Fixed tooltip of "Lurking FLight" lvl 5 siplaying 50 instead of 90% dmg increase
Added Stealth on killt to "Cursed maiden" Trinket

Update: 12 Jun, 2019 @ 7:40am

Language Update

Added the following localizations
  • German
  • Chinese
  • Korean
  • Polish
  • Russian

Update: 6 Feb, 2019 @ 5:48pm

1.1 Balance Patch

General

After gathering much feedback from the community we prepared a bigger balance patch that improves Voivodes self stress mechanic and makes mark synergy more directly rewarding.This patch is a preparation of a bigger content update wich will eventually release in the future

Darkspawns no longer suffer penalies in Farmstead or Courtyard

Balance

Voivode mainly suffered from the management of his self stress especially in later levels.
Sress no longer scales with skill level and stays the same throughout the game.
Voivodes CRT-Buff now adds DMG depandant on accumulated Stress to make Stress play more rewarding.


NEW Crt-Buff
  • +10% DMG for each 20 accumulated Stress(1rd)
  • Buff all Darkspawns with +1/2/3 Speed (depending on Disease Stage)


Flock of Bats
  • Base DMG increased from -75 --> -70%
  • Crit chance increased by 2%
  • Added: 50% Bleed Amount vs marked
  • Removed: Ignore Guard
  • Self Sress is fixed 3pts at all levels

Flock now benefits from immediate offensive mark synergy.The increased base damage enables bigger crits to bost his offensive power in human form

Obey
  • Self Sress is fixed 5pts on hit at all levels

Shadowplay
  • Riposte DM increased by 5%: -40/37/35/32/30 --> -35/33/30/27/25 % DMG
  • Self Sress is fixed 5pts on hit at all levels

Transformation
  • Changed Horror vs allies from 2/4 to 1/6
  • Removed: Stress vs Allies on transformation
  • Removed: Stressheal vs allies on retransformation
  • Removed: Bonus vs Marked for 1 rd

The transformation is now less punishing for his teammates. The Horror lasts longer but is milder and therefore easier to manage

Soulfeast
  • +5 base ACC
  • +5% base Crit

Lurking Flight
  • Added: +10% Stress healed per 20 Stress
  • Added: 50/60/70/80/90% DMG vs Marked (3rds)
  • Removed: DMG bonus vs Bleeding, Crt vs Marked

Lurking flight is now more focused on mark bonus instead spitting the bonus between 2 conditions.
Also the stresshealing greatly scales with accumulated stress to deliver a more viable tool to manage stress


Echolocation
  • Added: ACC & CRT vs Marked for 1 rd
  • Removed: Acc for each target hit
  • Added: Skill cannot miss
  • Reduced chance to mark enemy by 10% at all levels since the skill cannot miss anymore

Echolocation now provides direct mark synergy. The skill is now more overall reliable since it can track down high dodge enemys

Bugfixes

  • Some minor fixes

Update: 6 Feb, 2019 @ 5:00pm

Update: 6 Feb, 2019 @ 3:13pm

Update: 30 Nov, 2018 @ 2:13pm

Darkspawn can now be removed by other diseases, to prevent a rare bug, wehre a hero was able to have Darkspawn and Crimson Curse at the same time , due to contaigion of Crimson Curse in buildings.

Update: 24 Nov, 2018 @ 3:28pm

Update: 24 Nov, 2018 @ 3:28pm

Update: 23 Nov, 2018 @ 9:40pm

Improved Darkspawn Barks
Minor Trinket Rebalances