Reassembly

Reassembly

ReRe Classic (old)
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Update: 2 May, 2019 @ 5:57pm

Update: 2 May, 2019 @ 3:23pm

Update: 1 May, 2019 @ 6:46pm

Update: 30 Apr, 2019 @ 10:30pm

Torpedo damage 6000 -> 3000 lol

Update: 30 Apr, 2019 @ 9:27pm

Blaster velocity 1600 -> 1200

Update: 30 Apr, 2019 @ 6:06pm

Changed the AOE of several point defense weapons.
10 -> 15
20 -> 15

Update: 30 Apr, 2019 @ 4:42pm

Added the Crystalline faction to the mod~~~

Update: 28 Apr, 2019 @ 5:01pm

Fixed some stuff that I missed. Oopsies.

Update: 28 Apr, 2019 @ 4:19pm

Core changes:
- Cut scaffold hp in half
- Mass doesn't vary based on block scale (except unobtanium)
- Tripled the mass of ultralight
- Stuff added by the fields expansion is now illegal in tournaments and hidden from palette
- Mass of all cores tripled (80 -> 240) to reduce distractor trash

Terran changes:
- Mine damage 100 -> 150, AOE 25 -> 30
- Burst laser cost 60p -> 75p, damage 350 -> 500, power consumption 75 -> 125
- Manipulator tractor force 100,000 -> 250,000
- Laser cost 12p -> 10p, damage 128 -> 125
- Torpedo damage per shot 800 -> 6000 (sorry about my bad math haha)
- Railgun cost 80p -> 75p, damage 360 -> 320, power consumption 90 -> 80
- Antimatter cannon: damage 500 -> 499, cost 390p -> 400p
- Scale 2 plasma cannon cost 70p -> 75p
- Flak cannon explodeRadius 25 -> 10, cost 28p -> 25p

Red changes:
- Phaser rate of fire 1.35 -> 1.25, AOE 15 -> 10
- Tempest velocity 1400 -> 1200, cost 128p -> 125p
- Blaster damage 20 -> 18, range 2850 -> 2700, velocity 1900 -> 1600
- Repulsor repulse force 100,000 -> 250,000
- Added a superweapon to Reds, called the Death Blossom

Farmer changes:
- Several useless weapons have been replaced by instances of new HC and MC guns. Sorry if I corrupt one of your designs, but you shouldn't have been using those anyway.
- MLS avenger: cost 18p -> 25p, damage 15 -> 14, ROF 15 -> 16, power consumption 3.75 -> 3.5, range 1200 -> 1300
- MLS anti-drone: cost 24p -> 20p, AOE 20 -> 10
- Heavy turret: damage 1120 -> 6720, rate of fire 1 -> 0.5, cost 200p -> 350p, power consumption 140 -> 420

Bee changes:
- Fixed wrong growRate on hardened bee functional blocks (3 -> 7.5)
- Added tractor beams to bee arsenal

Update: 14 Apr, 2019 @ 3:31pm