Stellaris

Stellaris

Rogue Colonies
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Update: 26 Oct, 2018 @ 9:16pm

Fixed a minor bug where the rogue colony doesn't have comms with their home empire

Update: 26 Oct, 2018 @ 7:37am

1. Fixed the rogue colonies not spawning. In hindsight it was a obvious bug.
2. Set some policies for the rogue empire (such as food stockpiling).
3. Copies graphical culture of the home empire.
4. Began writing code for refugee empires, but these won't spawn just yet ;)

Update: 13 Oct, 2018 @ 3:25am

#1. Removed most of the habitability techs since the event already checks if the new capital planet is more than 39 (meaning 40 and above since habitability is always a whole number.) I left it just one habitability tech, just in case.

#2. Dummied out the instant communication code.

#3. Added new planet_flag already_settled_by_rogues and told the rogues to NOT to settle there. I previously also told them to not settle on planets in systems with starbases, but it seemed they were hard-headed; the "don't settle on planets in systems with starbases" code is still there however.

Update: 10 Oct, 2018 @ 4:33pm

The original upload was empty. This was caused by symlink shortcuts I used, which cannot be uploaded.

Update: 10 Oct, 2018 @ 7:46am

Initial Upload