Europa Universalis IV

Europa Universalis IV

Touhou Universalis Updated
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Update: 11 Dec, 2021 @ 7:37am

Content:
- Adjusted the structure of Makai's mission tree to make it more symmetrical (was part of stealth patch)

Balance:
- Releasing and playing World of Ice and Snow now removes the claimes from Makai properly (was part of stealth patch)
- Lunarian countries now have guaranteed opinion penalty of heretics of Gensokyo (was part of stealth patch)
- The "Wandering Realm" government reform can no longer annex subject nations
- The privilege "Arctic development" no longer has an influence requirement to be enacted

Debug:
- Event th_test_events.7 now has two additional options: one gives you Empire rank while the other makes you to the Emperor of the HRE
- Increased the diplomatic reputation from th_test_events.103 from 10 to 50

Misc:
- Danmaku Power is now directly integrated into Army Tradition and Religious Unity, which allows us to use less variables and increase the mod performance
- Removed the Reformed and Orthodox events from the files as they are no longer needed

Usermodding:
- Removed the scripted trigger "th_has_reached_government_reform_tier" as the trigger "reform_level" has been finally fixed

Bugfixes:
- The event "World of Ice and Snow and the Goddess Shinki" has no longer its options blocked
- Fixed missing icons for modded subjects
- Fixed a description issue for Moriya Clan's diplo action "Call to Religious War"
- "Call to Religious War" now removes only 1/10 of the development of the target worth of Faith Power
- The Moriya diplo action "Lift Faith Donations" now checks for the Faith Power needed
- Fixed an issue for the Anti-Makaien Rebellion disaster events, which disabled rebels to spawn
- Yukari's Daimyo can now properly declare war on their overlord caused by the event "The Growth of [Root.GetName]"
- Releasing World of Ice and Snow will no longer try to set World of Ice and Snow's capital to Brussels
- Fixed issues for Makai's mission tree regarding conversion effects of Buddhist provinces
- The World of Ice and Snow's mission "Discover North America" now highlights the proper region

Update: 30 Nov, 2021 @ 2:06pm

Update: 29 Nov, 2021 @ 1:09am

Update: 28 Nov, 2021 @ 4:30pm

Misc:
- Restructured the branching Missions of Makai in order to give them mroe symmetry

Bugfix:
- Releasing and playing World of Ice and Snow now removes the claimes from Makai properly
- Lunarian countries now have guaranteed opinion penalty of heretics of Gensokyo

Update: 28 Nov, 2021 @ 7:54am

Update: 28 Nov, 2021 @ 3:49am

Content:
- Added new missions to Netherworld, now they have 35 unique missions in total
- Added new missions to Mayohiga, now they have 46 unique missions in total
- Added new missions to Moriya Clan, now they have 44 unique missions in total
- Added new missions to Fujiwara Clan, now they have 38 unique missions in total
- Added new missions to Eientei, now they have 39 unique missions in total
- Added new missions to Makai, now they have 36 unique missions in total - 7 of them being branching missions
- Added new missions to New World of Ice and Snow, now they have 32 unique missions in total
- Added a new decision for Scarlet Realm which allows you to play as Hong in the Xinan region
- Added a new decision for Chireiden which allows you to play as Subconciouscita in a random part of the world
- Added a new decision for Chireiden which allows you to play as Nuclear Hell in the Bengal region
- Added a new decision for Chireiden which allows you to play as Blazing Hell in the Horn of Africa region
- Added a Faith Power mechanic for Moriya Clan
- Added a leveling System for Fujiwara Clan
- Added a cuisine system for Netherworld
- Added a tributary system for Eientei

Balance:
- Eternity Garden's "Test of Endurance"'s difficulty has been increased by making the positive options more punishing and the negative options more appealing. Additionally, it has now a deadline
- The Royal Fairy Challenge has now a "Singleplayer" mode where you have to collect 25 points before the deadline to win
- Scarlet Bloodlust Morale Recovery Speed has been divided by 5
- Upgraded version of Scarlet Bloodlust now also increases Prestige from Battles
- The government reform "Ghost Monarchy" has now a new Mortal Policy mechanic. Additionally, it increases Years of Separatism by 5 down from 10
- The government reform "My own Shogunate" has been reworked into a Tier 1 reform called "Puppet Master Monarchy"
- Yukari's daimyo no longer break free at 300 development. Instead the overlord will receive an event of how to handle this growing subject
- The "Monarchy of Strifes" government reform has now the other rival as an estate to deal with atop of the normal dominance bar in the government tab
- The Scarlet modifier "Professional Guards" reduces the Mercenary Maintenance by 40% instead of 70%
- The Flandrish modifier "Kaiserin of Germany" now gives +25% Governing Capacity Modifier
- The province "Mystia's Food Cart" now has the province modifier "Mysti's Food Cart", giving -25% Local Development Cost, +6 Supply and +1 Building Slots
- The province "Mystia's Food Cart" is now a Forest province instead of a Farmland province
- The food colletion of Netherworld has received a rebalancing, making the +10% Administrative Efficiency achievable after gathering 10 foreign cultures already
- Eientei's idea "Eintei Medicine" now increases Manpower Recovery Speed by 25% instead of 75% (the lost 50% are now part of permanent mission modifiers)
- Eientei's idea "Inaba Army" now increases Global Manpower Modifier by 30% instead of 65% (the lost 35% are part of the permanent mission modifiers)
- Eientei's idea "Famous Princess" now reduces Aggressive Expansion Impact by 30% instead of 50% (the lost 20% are part of the permanent mission modifiers)
- Mayohiga's idea "Mastermind Yukari" now decreases Administrative Technology Cost by 30% instead of 66%. It also no longer reduces the costs of ideas.
- Mayohiga's idea "Boundary Ability" now increases Mercenary Manpower by 100% instead of 50% and decreases the maintenance of Mercenaries by 35% instead of 75%
- Mayohiga's idea "Economic Mastermind" reduces Interest Per Annum by 1 instead of by 3
- Netherworld's Traditions have now 10% Global Devastation Reduction instead of +10% Trade Power Abroad
- When forming the Lunarian Empire you get asked if you want to replace your ideas with the Lunarian ones
- Danmaku Duels' cooldown has been increased from 30 days to 5 years
- You can only decline a Danmaku Duel 3 times. At the 4th time you are forced to participate
- Danmaku draws do no longer count as victories for missions, event and achievements
- Decline a Danmaku Duel will reduce Power Projection by 10 with a max loss of 15 Power Projection
- Dissolving the Papacy as Scarlet Realm will now cause an opinion hit of you for every Catholic nation
- Religious Tributaries now gain their independence should they have a different religion than their overlord
- Religious Tributaries are now full-fledged tributaries and no longer a vassal/tributary hybrid
- Forming the Lunarian Empire will no longer give claims on all of Gensokyo if you form them as Eientei
- The Chireiden Subjugation cb against Tengu Realm now is now available for 25 years instead of 10
- Rebalanced the Test of Endurance. Negative options are more feasible to be taken and the Test has now a timer.
- Custom Touhou Holy Wars (such as Moriya's Clan's Crusade for example) now benefit from holy war buffs
- The trade system is now adapted to the changes from patch 1.31
- Divine States now have -1.25 Legitimacy base line
- Adjusted the new monuments from 1.32 to Touhou nations
- It is now possible to have danmaku duels while investigating incidents
- Danmaku Duel draws no longer count as victories for missions and events

Debug:
- Added th_test_events.28, which gives permanent Power Projection
- Added th_test_events.29, which allows you to convert Heathens in war
- Added th_test_events.30, which enables the Faith Power system for you
- Added th_test_events.31, which gives Faith Power

Misc:
- The "Human" culture has been renamed into "Gensokyan Human"
- Added art for the Dominance bar of the "Monarchy of Strifes"
- Added new scornful insults
- Changed the art for Fairy Pirate Estate
- Added a few new icons for custom subjects
- You can now ask Yukari to see the progress of the current incident, who the investigator is and how many points have been collected to solve the incident
- Certain decisions, which led into a danmaku fight, are now allowed to be used even if you are investigating an incident
- Added revolutionary flags for Touhou nations
- Added a new loading screen
- Adapted the institution to the changes from patch 1.32
- Adapted military tech to the changes from patch 1.32
- The "Masked Illusion" decision has been replaced with a new decision, which immediately gives you the Defender of Faith title

Usermodding:
- Added following new modifiers: global_allowed_num_of_buildings, subject_war_exhaustion
- Overhauled the script of the Incidents in order to make them less reliable on country and global flags
- Overhauled the script of the Danmaku Fights to allow differentiating between several fights

Bugfixes:
- Fixed a bug which sometimes prevented the diplomatic annexation of mod specific subjects
- Fixed a bug which prevented the dissolvement of the Papacy in the event "End of the Papacy"
- Fixed a bug which let ZUN spawn in America
- ZUN is now guaranteed male when he spawns
- Fixed a bug for the appeasing of Satori as Scarlet Realm. Now you are asked to develop Underworld instead of Underworld's Village
- Fixed a bug which sometimes allowed the Lunarian to ally Gensokyan countries
- The Call to Arms for Shrine Theocracies is now more reliable
- Incidents now properly end when they are supposed to end
- Eternal Night events will now properly trigger during the Eternal Night incident
- Danmaku Fights now show the proper values again
- Mayohiga's special marches from their mission tree (like Byzantium) now spawn with their proper religion
- Fixed a bug for Hakurei Clan where the Yumemi mission asked Hakurei Clan to have 75 opinion of themselves
- Fixed a bug which sometimes led to an incident progress longer than intended
- Fixed a tooltip error for the achievement "Flandrish Roman Roman Empire"
- Fixed bugs connected to Wandering State mechanics

Update: 22 Aug, 2021 @ 5:11pm

Bugfixes:
- Special subjects, which are from the mod, can now be annexed after 10 years
- Special vanilla subjects can also be annexed like they used to do before 3.3.3

Update: 20 Aug, 2021 @ 1:31pm

Balance:
- The Hakurei Clan AI is no longer affected by the Cursed Donation Box disaster
(Note: this change has been implemented as we have observed that Hakurei Clan devolved into free land for the neighbors. Now Reimu should be able to put up a fight)
- Estate Interactions no longer affect the Fairy Pirates
- The AI now has a passive +60% loyalty bonus to the Fairy Pirates
(Note: this change has been implemented in order for the AI to survive more. We cannot make the AI play optimal though)
- The Fairy Government and Hell Fairy Kingdom reforms can no longer migrate
(Note: this change has been implemented due to Clownpiece's desire to abandon her well developed capital for some barren moon province. Good job Clownpiece)
- Marking provinces with the Transfer Nature mechanic will now refund its monarch point costs

Bugfixes:
- Annexing non-vanilla subjects requires now the usual 190 opinion
- Scarlet-Chireiden is now only formable after Satori or Remilia have been appeased through their respective missions
- AI Koishi now travles through other people's land
- Fixed an inconsistency with Koishi's loading screen
- Fixed some typos

Update: 21 Jul, 2021 @ 5:31pm

Balance:
- The Scarlet mission "Impale Dracula" does no longer grant +2.5% Discipline and the Global Manpower has been reduced to +15%
- The Scarlet event "Power over the Moon" now grants +2.5% Discipline and +10% Global Manpower instead of -20% Land Maitenance
- The Dream World mission "To the phantom world" now grants permanent claims on the states "Farmlands" and "Human Country"
- The AI is no longer more inclined to oblige to the diplomatic actions "Call to War" and "Request War Support" if you are allied with them as these diplo actions are only usable on allies anyway

Misc:
- The structure of Hakurei Clan's and Dream World's mission trees have been slightly adjusted

Bugfixes:
- Yuuka will no longer give Lotus Road to Dream World if the province is Sunflower Field's capital
- The Scarlet mission "Eternal Charisma" now properly checks for the Scarlet Charisma actions
- The tooltip of the Scarlet mission "Eternal Charisma" now also says that you can complete the mission with the "Call to War" diplomatic action too
- The localization has been completed for other languages too. While they will be still in English, they will at least show readable text instead of the IDs
- Fixed some typos

Update: 20 Jul, 2021 @ 9:15am

Balance:
- The "Payment of Hell Officers" now needs a month before triggering after sending hell officers the FIRST TIME to a subject. It will behave as usual otherwise
(Note: reason for that change is that it feels kinda awkard when the officers you just sent demand immediate payment for no service)

Bugfixes:
- Fixed a bug, which caused certain events to be triggered countless times (like the "Payment of Hell Officers" or "The Promise of a Shogun")
- Fixed a bug, which enabled other countries to send hell officers back from Chireiden's subject
- Fixed a bug, which prevented Chireiden to send hell officers back
- Propogate Religion will now target Muslim and Christian provinces as intended
- The Chireiden mission "Fortify Chireiden" will now count ALL forts in the Former Hell region and not one per area
- The Chireiden mission "Hellish Infrastructure" will now highlight provinces, which have either a workshop or a temple
- The event "The Clown and the Lunarian" will now properly remove separatism from the lunarian provinces