Age of Wonders III

Age of Wonders III

Chivalrous Intentions
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Update: 13 Aug, 2019 @ 1:20am

-Tigran Mummy classified as infantry (properely) instead of monster. What an interesting ride this was!
-BEARS!

Update: 13 Aug, 2019 @ 1:18am

-Improperly applied the Infantry type to Mummy!

Update: 12 Aug, 2019 @ 9:15pm

-Tigran Mummy starts with Inflict Brain Rot, gains Inflict Enfeebling Fever on bronze rank, hitpoints increased by 4. Accidently over-nerfed it!

Update: 12 Aug, 2019 @ 7:45pm

NEW UNIT: Brown Bear, can be summoned from the Summon Wild Animal Spell.
-Tigran Mummy hitpoints decreased by 5, Gold reward changed from Ghoul Curse to Inflict Weakened.
-Tomb Skeleton physical damage decreased by 2. Gains elemental damage for every second rank.
-Skeleton Lord damage decreased by 1.
-Visual tweaks, starting to do changes to weapon proportions after learning a thing or two from Goldfinch, thanks man!

Update: 11 Aug, 2019 @ 5:30am

-Human Deacon gold reward changed from Convert to Summon Very Minor Divinity, which allows him to summon a Cherub.
-Snapper Crab loses Defensive Strike, damage increased by 1, hitpoints by 4 and gains Projectile Resistance. Priority listing decreased by 10.
-Lurid Crab loses Defensive Strike, gains Projectile Resistance and Demolisher.
-Giant Crab loses Defensive Strike, gains Projectile Resistance and Demolisher x2.
-Visual tweaks.

Update: 10 Aug, 2019 @ 12:02pm

NEW UNIT: Giant Crab, can be summoned from the Summon Gargantuan Animal spell.
-Snapper Crab speed increased by 2.
-Lurid Crab's Inflict Crippling Wounds bronze reward is now a starting ability. Speed increased by 2. Can now evolve into Giant Crab.
-Tigran Temple Elephant loses 2 physical damage and 1 resistance.

Update: 10 Aug, 2019 @ 4:08am

NEW UNIT: Triton, available from the Mermaid's Cove and the Sanctuary of the Deep.
NEW UNIT: Snapper Crab, can be summoned with the Summon Wild Animal spell.
NEW UNIT: Lurid Crab (temporarily named Giant Crab), can be summoned through the Summon Eldritch Animal spell or evolve from Lurid Crab.
-All skeletons (except Lord and Tomb), Soul Harvester and Lich are now available to Necromancers of mod races.
-Necromancers can now create Dullahan in living Sylvan Courts.
-Human Knight of the Tides now require Advanced Seafaring.
-Fixed a visual bug were the Dullahan sometimes displayed as a Skeleton Horseman.
-Visual tweaks.

Update: 7 Aug, 2019 @ 9:01pm

NEW UNIT: Bog Dancer Fairy, available from the Toadstool Ring.
NEW UNIT: Unseelie Fairy, available from the Buttercup Meadow.
NEW UNIT: Barghest, available from the Fairy Charm after the Scoundrel research.
NEW UNIT: Dullahan, available from the Nighshade Hollow after the Deathbringer research.
-Fixed a bug were Human Herbalist and Human Vampire Hunter could not be produced.
-Tigran Phoenix Guard moved to Grand Palace. Resistance decreased by 1.
-Human Cuirassier moved to Blast Furnace for better compatibility with Empire Building Mod.
-Zomblin gains Volunteer.
-Firelancer melee damage increased by 1. Gains 20% Fire Protection on bronze and gold rank.
-Halfling Thief gains Shadow Step on gold rank instead of Inflict Severly Poisoned.
-Archon Red Omen speed decreased by 6, defense increased by 1 and resistance decreased by 1.
-Dwarf Shieldbiter gets +1 defense and loses 1 damage.
-Dwarf Rotback gets Soul Release, loses Shattering Strike. Cost increased by 10.

Update: 5 Aug, 2019 @ 3:58pm

-Applied Poldon's fixes to more typos! (Did this last update as well but forgot to mention it)
-Human Lancer can now evolve into Gendarme, Knight and Zephyr Knight.
-Cuirassier requires Cannon research instead of Musketeer.
-Goblin Poxmaster hitpoints decreased by 5.
-Tigran Dawn Warrior speed decreased by 4.
-Frostling Plunderer gets +2 speed.
-Human Hidalgo gets +1 restistance.
-Visual tweaks.

Update: 5 Aug, 2019 @ 6:39am

NEW UNIT: Human Deacon, available from the Temple after the Martyr research.
NEW UNIT: Human Vampire Hunter, available from the Bell Tower after the Crusader research.
NEW UNIT: Human Herbalist, available from the Hospital after the Hunter research.
NEW UNIT: Human Charlatan, available from the Grand Palace after the Bard research.
-Halfling Thief reworked into a Tier 1 unit and now requires the Scoundrel research instead of Bard.
-Crystal Dragon gains Prismatic Breath on gold rank instead of each of the elemental breath attacks.
-Human Knave gains armor, defense reduced by 1. Loses Human Slayer and Lucky, gains Armor Piercing. Cost reduced by 10 gold. Changed from requiring Bard to Scoundrel research.
-Dwarf Thunder Lord gains 20% Shock Protection on Bronze and Silver rank.
-High Elf Eternal Guard hitpoints decreased by 3.
-Festive Landship damage reduced by 1 fire/1 physical, hitpoints by 5.
-Regal Landship hitpoints decreased by 5.
-Little Modin resistance decreased by 1.
-Uraeus damage decreased by 1.
-Human Vampire gains Urban Concealment on silver rank.
-Goblin Happy Stabber starts with Invisibility.
-Changed AI production of Tigran Overseer to Rare.
-Visual and audio tweaks.