Age of Wonders III

Age of Wonders III

Chivalrous Intentions
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Update: 3 Aug, 2019 @ 4:43am

-Solved graphical glitch were Dwarf Gryphon Lord's shield and hammer didn't show. Yes, that alone annoyed me enough for an patch!

Update: 2 Aug, 2019 @ 12:24pm

NEW UNIT: Human Vampire Lord, available from the Palace of the Perished.
NEW UNIT: Human Vampire, available from the Necromancer's Dark Tower after the Reanimator research.
NEW UNIT: Human Blood Hunter, available from the Stables of Unlife.
NEW UNIT: Skeleton Horseman, available to all Necromancers from the Burial Grounds.
-Applied Poldon's fixes to some of my many typos! Thanks man!
-Soul Harvester moved to Library of the Dark Arts. Now available to all Necromancers.
-Goblin Ravager's Throw Net replaced with Drop Net, a once per battle ability requiring no action.
-White Griffin moved to Cockatrice spawn.
-Drastically changed the ridiciously low price on hiring skeletons. Does not show up normally except with certain mods but this will improve compatibility (and prevent undead inns in said mods from only providing skeletons).
-High Elf Mistress of Eternity's Greater Life Steal replaced with Life Steal.
-Orc Deathless Rider Tireless gold reward replaced with Inflict Exhausting Fatigue.
-Skeleton Spearman moved to Burial Grounds.
-Beastmender moved from Henge to Guard House.
-Rotback physical damage increased by 1.
-Bloodflow Colossus requirement changed from Deathbringer to Reanimator research.
-Dwarf Gunman gains Urban Concealment.
-Fixed a visual bug were some Dwarf Ruffians were unarmed.
-Visual and audio tweaks.

Update: 31 Jul, 2019 @ 6:50am

-Fixed a visual bug some experienced with the Naffatun icon.

Update: 30 Jul, 2019 @ 9:47pm

NEW UNIT: Dwarf Oathbreaker, available from the Palace of the Perished.
NEW UNIT: Dwarf Preserver, available from the Henge after the Hunter research.
NEW UNIT: Dwarf Rotback, available from the Stables of Unlife.
NEW UNIT: Dwarf Artificer, available from the Mana Vault after the Apprentice research.
NEW UNIT: Tigran Naffatun, available from the Dreadnought's Foundry.
-Bloodflow Colossus is now a giant dwelling unit, Requiring Menhir of Stone and the Deathbringer research.
-Goblin Poxmaster moved to War Hall, and as a consequence is now available to Necromancers.
-Human Knight of the Wyvern Blade no longer starts with Inflict Bleeding Wounds. Bronze reward changed from Fear Strike to Inflict Bleeding Wounds. Greater Life Steal gold reward changed to Fear Strike. (they are still extremely powerful as they should be, just less of a contender with Shadow Stalkers).
-Draconian Infernal damage per rank changed to fire every second rank instead of purely physical.
-Orc Enforcer requirements changed to Rogue's Palace and Assassin research.
-Dwarf Rotbeard damage reduced by 1.
-Sasquatch hitpoints increased by 5.
-Visual and audio tweaks.

Update: 28 Jul, 2019 @ 8:33pm

NEW UNIT: Dwarf Steelguard, available from the Grand Palace.
NEW UNIT: Dwarf Rotbeard, available from the Necromancer's Dark Tower after the Reanimator research.
-Draconian Strider now gains damage per rank.
-Runic Warrior renamed to Thunder Lord. Hitpoints reduced by 4, damage by 1.
-Draconian Firelancer melee damage decreased by 2. Now requires Engineer research.
-Dwarf Rune Priest is now Devout by default.
-Dwarf Huskarl damage increased by 1.
-Dwarf Ironhide starts with Armor Piercing, Armor Piercing gold reward replaced with Tireless. Gold cost reduced by 10, defense increased by 1 and resistance reduced by 1.
-Human Royal Musketeer gains martial arts on bronze rank.
-Frostling Marksman's Ice Arrow deals 1 less physical damage.
-Snow Boar stack priority doubled.
-Lich now have Heal Undead by default.
-Archon of Umbra priority decreased by 40.
-Visual and audio tweaks.

Update: 24 Jul, 2019 @ 10:49pm

-Tigran Shamans cannot turn into Terror Lizards and Baby Reed Serpents cannot evolve into them, moved to cockatrice spawn. Silly devs not separating lists!

Update: 24 Jul, 2019 @ 9:57pm

NEW UNIT: Dwarf Sparrowhawk, available from the Shooting Grounds.
NEW UNIT: Dwarf Runic Warrior, available from the Arcane Catalyst.
NEW UNIT: Dwarf Rager, available from the Arena.
NEW UNIT: Dwarf Battlerager, available from the Slaughtering Pits or evolved Rager.
NEW UNIT: Dwarf Ironhide, available from the Enchanted Armory or evolved Rager.
NEW UNIT: Draconian Firelance, available from the Dreadnought's Foundry.
-Auric Automaton's Greatbow now takes full action to fire.
-Dwarf Axewielder moved from Arena to Barracks.
-Dwarf Beastmender resistance increased by 1 and physical damage by 1. Price decreased by 10 gold. Gold reward changed from Bestow Iron Heart to Armor Piercing. Hitpoints increased by 2.
-Dwarf Frostbeard base damage (before Frost Weapon is applied) is changed from 10 physical to 14.
-Frostling Huskarl hitpoints reduced by 5, damage reduced by 1.
-Frostling Ulfhednar no longer has Frost Weapons and damage shifted to purely physical. Overwhelm replaced with Martial Arts and hitpoints decreased by 1.
-Frostling Plunderer hitpoints decreased by 2, resistance by 1 and cost decreased by 5.
-Frostling Marksman cost increased by 10 gold.
-Arachnaoth cost reduced by 20 gold.
-Halfling Arcanist cost increased by 20 gold, hitpoints decreased by 3.
-Orc Glutton's starting Fearsome replaced with Taunt. Cost increased by 20.
-Halfling Shieldbearer damage increased by 1.
-Human Pikeman priority decreased by 10.
-Visual/audio tweaks.

Update: 21 Jul, 2019 @ 6:52pm

NEW UNIT: Orc Husk, available through the Burial Grounds.
-Additional improvements on skeleton spawns to avoid single unit type armies.
-Orc Boarder cost reduced by 10.
-Orc Deathmarcher speed increased by 2.
-Human Knave speed increased by 2.
-Dwarf Rune Priest can now properly be produced.
-Visual/audio tweaks.

Update: 20 Jul, 2019 @ 2:02pm

NEW UNIT: Dwarf Mammoth Sentry, available through the Stables of Vigor.
NEW UNIT: Dwarf Rune Priest, available through the Temple after the Crusader research.
-Lowered White Griffin priority listing by 30 to make them less common during the animal invasion event.
-Orc Enforcer hitpoints reduced by 3.
-High Elf Eternal Guard mana cost reduced by 10, gains Despair Strike.
-Auric Automaton's Great Bow no longer suffers Line of Sight penalites.
-Frostling Ulfhednar's gold reward changed from Tireless ot First Strike.
-On Battle-sized starting armies, Frostling Dreadnought can no longer start with Warwolf.
-Visual tweaks.

Update: 18 Jul, 2019 @ 8:46pm

-Fixed visual bug where the Orc Enforcer had Orc Boarder model variants.