RimWorld

RimWorld

[RF] Rational Romance [1.0]
Showing 1-7 of 7 entries
Update: 5 Dec, 2018 @ 4:18pm

- Made some more minor tweaks to the date functionality.

- Rewrote XML patches to improve load efficiency slightly.

Update: 15 Nov, 2018 @ 4:48pm

- Fixed a bug that sometimes allowed pawns with preexisting romantic partners to be assigned two different orientation traits.

Update: 11 Nov, 2018 @ 1:08pm

- Added options sliders to adjust the rate at which pawns propose dates and hookups.

- Made a few very minor tweaks which might (or might not) resolve lingering problems (if any) with date functionality.

Update: 6 Nov, 2018 @ 7:55pm

- Pawns now check to see if their intended targets are actually available before walking across the map to ask for a date or to propose a hookup. So you should no longer have to deal, for example, with pacifist Joel walking into the middle of a firefight because he wants to know if his girlfriend Sally is interested in leaving the combat to go on a romantic walk.

Update: 4 Nov, 2018 @ 5:43pm

- Added support for polyamorous relationships. The code is based in part on polyamory code from the original "Romance Diversified," and also in part on code from Linq/Word-Mule's "Psychology" mod.

- Culture now plays a role in determining a pawn's likelihood to initiate a romantic encounter or to propose marriage.

- The impact of the Ugly trait on romantic attraction is lessened for pawns who have that trait themselves.

- Replaced the date walk code with a clean copy of the vanilla walk code, just in case some subtle difference was responsible for the problems some users have seen with pawns not actually going on dates.

- Added a few log messages that will hopefully help me track down the reason for the problems if the above change doesn't actually fix them.

Update: 26 Oct, 2018 @ 7:58pm

- When on a date, both pawns (and not just the following pawn) will now gain joy, as obviously should have been happening all along.

- Squashed a bug that completely prevented cross-species romances.

- Added a configuration option to affect the likelihood of pawns actually being interested in cross-species romance. (Obviously, this setting is meaningless if you're not playing with any alien races.)

- Pawns of non-gendered alien races will no longer be given an orientation trait.

Update: 19 Oct, 2018 @ 8:26pm

- Initial release.