Garry's Mod

Garry's Mod

NEXTBOTS 3.0
Showing 1-10 of 21 entries
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Update: 8 Oct, 2019 @ 9:38pm

None Provided

Update: 18 Mar, 2019 @ 8:54pm

None Provided

Update: 15 Mar, 2019 @ 2:44pm

None Provided

Update: 14 Mar, 2019 @ 1:31pm

March 14th, 2019:
-New Combine faction: hostile to all, can be downed and revived by only eachother, use classic combine weaponry, and can move and reload. Contains units ranging from shotgun soldiers, prison guards, to elites and juggernauts. Also comes with metro cop and a melee metro cop.

-New Zombine and Zombine SWEP: can enrage and pull out grenades

-New melee weapons for rebels and mercenaries

-Revamped targetting system: every nextbot now targets the closest threats to them and sorts targets based on proximity.

-Revamped run to reload system: nextbots no longer freeze mid reload, or reload in bad spots. they will now always go to their reload spots and try to find spots that aren't occupied.

-Revamped Mercenary Condottiere

-Balanced human nextbots, more spread to their weapons and deal less damage

-Friendly fire is working and is disabled by default, can be turned on through console commands

Update: 14 Mar, 2019 @ 1:20pm

None Provided

Update: 15 Feb, 2019 @ 12:19pm

Feb 15, 2019: Added a fix for Crotch guns and fixed associated errors

Update: 12 Feb, 2019 @ 11:14am

Feb 12, 2019: Added in terrorist, bomber mercenaries, and Elite Rebel

Update: 4 Jan, 2019 @ 3:12pm

Jan 4, 2018: Fixed errors when not having last stand

Update: 6 Dec, 2018 @ 9:01pm

None Provided

Update: 2 Dec, 2018 @ 7:23pm

Dec 2, 2018: Players can now revive nextbots, requires: [wOs] Last Stand
Added Veteran Soldier, improved accuarcy of all guns, fixed majority of rebels/citizens being female