Golf It!

Golf It!

Mantis's "Devastation"
Showing 1-10 of 17 entries
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Update: 16 Feb, 2019 @ 9:54pm

Update v1.8.2

Changelog


Added my newest map to the list of maps at the end, but removed a couple less popular ones because there is no more room

Update: 28 Jan, 2019 @ 12:44am

Update v1.8.1

Changelog

Minor update, added new map to the credits

Update: 19 Jan, 2019 @ 12:54pm

Update v1.8

FIXES/CHANGES

Finally fixed hole 1. Just hit it and it will be good, you no longer nessasarily have to hit it soft enough to do it.

Now instead of resetting you if you try to go for it, the fake hole on hole 2 will vanish.

Fixed the missing play areas on the tiny platforms on hole 3

Made some changes to the reset system on hole 4

When your ball expands on hole 4, it isn't quite as intense as it was.

Hole 9 shouldn't fail to teleport you when it is supposed to now.

Added maps released after this one to the list of my maps at the end

Made the "credits" smoother

Other minor changes

Update: 19 Jan, 2019 @ 9:25am

Update v1.7

FIXES/CHANGES

Fixed the reset/spawn-system on hole 9 that allows the meteor crash to happen, and then afterward resets you to the hole 9 spawnpoint. This no longer teleports you directly to the hole 9 spawn sometimes

Added a hidden hint on hole 7

a couple other minor changes

Update: 24 Dec, 2018 @ 10:42pm

Update v1.6

FIXES/CHANGES

Made the tiny path on hole 3 easier to hop onto.

Couldn't make hole 4's "stuck in the ground" glitch go away, but if you reset it shouldn't happen again.

Made hole 5 possible again

other minor changes

Update: 30 Nov, 2018 @ 2:19pm

Update v1.5

Fixes/changes

Made the fake barrel hole on hole 4 impossible to get into if timed correctly in multiplayer.

Made hole 5's solution closer to the platform, but now you MUST go into the cannon in order to complete it, as it will reset you too quickly to jump from the platform.

Fixed a bug on hole 4 that allowed you to play from outside the curve if you got there when you were big

toned down the fire on hole 9 which should reduce lag.

Fixed the pipe's positioning on hole 15 after fixing a different bug in a previous update.

other small fixes and changes.

Update: 15 Nov, 2018 @ 5:36pm

Update v1.4

Changes/fixes:
Not much really...

fixed a bug where hole 9 would teleport you straight to the hole start point instead of the invisible platform that shows you the destruction of the village. (Hopefully anyway, if you still catch this bug, tell me, then I will have to rework the system)

A couple other minor fixes and changes.

Update: 9 Nov, 2018 @ 6:33pm

Update v1.3

FIXES/CHANGES:

Made some changes to hole 3

Moved the ramp closer to the hole on hole 12 (also removed the secret hole since it is WAY too hard to get to now)

Made hole 7's solution slightly more obvious.

Fixed colliding with the invisible bucket from hole 1 on hole 7.

other minor changes.

Update: 8 Nov, 2018 @ 12:59pm

Update v1.2

CHANGES/FIXES:

Hole 6's solution is not as noticable from spawn.

Fixed the "credits" slope at the end (for real this time!).

Hole 15's rare occurance where you don't even have to take a shot to get a hole-in-0 has been patched.

It is impossible to miraculously make it into hole 18 from other holes now that there is a reset zone on top of the hole that deactivates upon starting hole 18.

other smaller changes.

Update: 2 Nov, 2018 @ 8:33pm

Update v1.1

Changes/fixes:
Mostly minor fixes

Made it so that it is impossible to fall off the ending slope (Credits)

The event on Hole 16 is now invisible.