Space Engineers

Space Engineers

NDS Inventory Manager 5
Showing 271-280 of 290 entries
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Update: 22 Nov, 2018 @ 9:29am

Fixed bug for automatic mod item saving
Fixed delay for emptying unused assemblers
Improved handling timing between script modes

Update: 21 Nov, 2018 @ 5:44pm

Will no longer find homes for items in reactors, gas generators, or weapons
- This should make it so mod blocks can have their mod items

Update: 21 Nov, 2018 @ 4:31pm

Added Mod Panel to display mod items that aren't saved yet
Added 'Merge' command to merge mod items for saving

Update: 21 Nov, 2018 @ 3:36pm

Fixed a bug that caused items not to distribute

Update: 21 Nov, 2018 @ 2:19pm

Added snippet to include custom ores and ingots

Update: 21 Nov, 2018 @ 2:09pm

Added managing of modded items
Changed refinery sorting to priority based sorting

Update: 19 Nov, 2018 @ 8:54am

Now shares ammo between empty weapons
Merges duplicate items in assembly queues

Update: 17 Nov, 2018 @ 4:52am

Will leave ammo in guns
Will try and spread ammo to all guns, it can't tell if it accepts the ammo or not

Update: 14 Nov, 2018 @ 2:57am

Added Monospace font functionality
Merged functions
Added control for desired ores
Added 'Set Ore[x]' command
No longer disassembles items with desired amount of '0', will disassemble all if set to '-1'
Increased stability
Properly removes excess queues for assembly and disassembly
Renamed items for length
Improved behavior for settings
Lowered default actions

Update: 12 Nov, 2018 @ 11:49pm

Added disassembly function to disassemble excessive items
Added 'Queue Panel' to display items queued for assembly and disassembly
The script can now run with max actions and run time set to 0, breaking it down into the smallest parts possible
Changed the distribution function to distribute the exact amount a block should have
Rearranged main output
Divided more parts of the script for tick speed
Fixed small bugs