Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Cruel Countdown
Showing 1-10 of 10 entries
Update: 22 Jan @ 12:29am

Contrib. [eXish]
Build 1.31 notes:
- Fixed large numbers of 40, 60, and 80 never generating. Thanks to BigCrunch.

Update: 29 May, 2024 @ 12:18pm

Contrib. [eXish]
Build 1.3 notes:
- Tweaked solution generator to dynamically create solutions instead of using predetermined solutions. Thanks to BigCrunch.

Update: 30 Oct, 2023 @ 1:47pm

Contrib. [eXish]
Build 1.24 notes:
- Fixed the last update causing the mod to be unsolvable.

Update: 30 Oct, 2023 @ 10:27am

Contrib. [eXish]
Build 1.23 notes:
- Fixed rare bug where if the module regenerated after a strike and the new target was the most recent number you made the module would solve.

Update: 5 Aug, 2020 @ 2:32am

Build 1.22 notes:
- Bug fix.

Update: 6 May, 2020 @ 4:24am

Build 1.21 notes:
- Added target selection fallback and avoid overflows. Thanks to Peanut.

Update: 3 Sep, 2019 @ 4:07am

Build 1.2 notes:
- TP support added. Thanks to KScl.
- Divide by zero bug fixed. Thanks to KScl.

Update: 1 Mar, 2019 @ 1:54am

Build 1.1 notes:
- Updated Unity version.
- General texture bug fixed.

Update: 7 Nov, 2018 @ 2:31am

Build 1.01 notes:
- Manual link corrected.
- Workshop item added correctly.

Update: 6 Nov, 2018 @ 4:03am

Build 1.0 notes:
- Initial release