DayZ
WeaponReduxPack
Showing 1-10 of 27 entries
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Update: 31 Mar, 2020 @ 6:22pm

Removed unneeded scripts.

Update: 29 Mar, 2020 @ 8:44pm

Update: 4 Dec, 2019 @ 12:32am

Removed UZI. The P3D was broken and crashed clients/servers on load.

Update: 3 Dec, 2019 @ 12:15pm

Update: 10 Oct, 2019 @ 12:17am

Update: 9 Oct, 2019 @ 10:07pm

Fix for aug scope

Update: 3 Sep, 2019 @ 3:35pm

Fixed the saiga textures and invisible magazines.

Sorry for two updates in a row!

Update: 3 Sep, 2019 @ 2:28pm

Adjusted 1.05 weapons to be identical to vanilla.

Update: 7 Aug, 2019 @ 4:09pm

Fixed crash due to ejecting tracers from AKS74U, thanks to DrDeSync for the heads up.

Update: 26 Jun, 2019 @ 12:24pm

CHANGES June 26th: Removing gp_ak74, gp_ak101. You can keep your entries if you wish, just set nominal/min to zero and use the official ak101 and ak74 classes. This way your players will still have guns they logged out with. 545 ammo boxes and ammo has been removed as well in favor of offiicial entries.

ALSO!!! I noticed I have some stuff in here thats wrong because copying from vanilla types.xml. Any instance of count_in_cargo="0" or count_in_hoarder="0" have been set to 0, this will stop loot in storage and cars from preventing loot spawns!

Also, 5.45 will be nerfed when redux is loaded