Total War: WARHAMMER II

Total War: WARHAMMER II

Nanu's Pirates of Sartosa Overhaul
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Update: 26 Jul, 2021 @ 5:23am

Fixed a problem with legendary heroes not spawning

Update: 24 Jul, 2021 @ 4:30pm

Fixed a leftover effect from my play testing that allowed unlimited hero recruitment

Update: 23 Jul, 2021 @ 5:44am

Fixed some mismatched keys with the Sartosa Sharpshooters

Update: 18 Jul, 2021 @ 4:36pm

  • renamed all unit and ability keys to be more uniform.
    THIS REQUIRES A NEW GAME
  • Added Maneater Ogre units to the recruitment roster for Sartora
    • recruited from the Meat Market or Buccaneers Tavern
    • Maneaters with Great Weapons require a Whaler's Wharf
    • Maneaters with Ogre Pistols require a Buccaneer Gunsmith
  • Various changes to ability names and stat modifiers
  • Added items to all new heroes and lords in Custom Battles

Unit Changes
  • Sartosa Fleet Admiral
    • Charge Bonus 32 to 35
    • Bonus vs Infantry 8 to 15
    • Melee Defence 40 to 45
    • Armour Piercing Weapon Damage 120 to 150
  • Sammy the Snake
    • Charge Bonus 28 to 25
    • Bonus vs Infantry 25 to 30
    • Base Weapon Damage 260 to 270
    • Armour Piercing Weapon Damage 140 to 150
  • James Ashley
    • Armour Piercing Weapon Damage 210 to 220
  • Jaego Roth
    • Charge Bonus 32 to 30
    • Bonus vs Infantry 8 to 15
    • Melee Defence 45 to 55
    • Armour Piercing Weapon Damage 120 to 150
    • Ammunition 40 to 50
  • Davey Red-Eye
    • Charge Bonus 24 to 30
    • Charge Bonus (Rifle) 32 to 20
    • Missile Weapon Bonus vs Large 75 to 125
    • Missile Weapon Range 200 to 220

  • Sartosa Fleet Captain
    • Melee Defence 45 to 40
    • Charge Bonus 40 to 45
    • Bonus vs Infantry 16 to 15
    • Reload Skill 10 to 25 (5.4 seconds to 4.5)
  • Priest of Manann
    • Removed Leviathan Mount from Campaign

  • Norscan Warhounds
    • Melee Attack 22 to 20 (this is to adjust for the increased melee attack added to Frenzy)
    • Melee Defence 17 to 20
    • Charge Bonus 24 to 18
    • Added Strider attribute
  • Sartosan Mortar
    • Canister Shot Explosion Damage 35 to 30

Update: 30 Apr, 2021 @ 11:24am

Hotfix for a rare script crash

Update: 10 Apr, 2021 @ 10:54am

  • Fixed a bug that could cause the Friend Indeed quest to trigger twice
  • Fixed a CA bug with the Kraken's Bane quest that caused it to freeze when launched in campaign.
  • Buffed Norse Roar ability to not be useless

Update: 31 Mar, 2021 @ 3:56pm

  • Jaego Roth's recruitment questline is now scripted and includes bonus objectives
  • Updated unit cards for all units
  • Davey Red Eye's Poacher's Net ability now only targets large units
  • Norscan Whalers: -10 AP damage
  • Norscan Whalers: +15 Base damage
  • Gentlemen Jenkin's Boading Crew: -200 Recruitment Cost
  • Buccaneers (Blunderbuss): New Blunderbuss model
  • Buckthorn's Broadsiders: New Blunderbuss model

Update: 20 Dec, 2020 @ 1:21pm

  • Fixed a problem with Sammy the Snakes unique building not showing up
  • Sammy's Smuggling Ring Building: +2 Horde Growth (factionwide)
  • Sammy's Smuggling Nexus Building: +5 Horde Growth (factionwide)
  • Jaego Roth's Sigmar's Wrath building: + 5 Horde Growth (factionwide)
  • Blessing of Manann: - 2 seconds, +168 Hitpoints, - 6 Armor
  • Harik the Blooded's Freakish Regeneration no longer incorrectly states it heals for 480 HP per second
  • Added Dogs of War ability to Davey Red Eye
  • Davey Red Eye's Poacher's Net is now at the top of his skill tree, unlocked at level 12
  • Davey Red Eye can now unlock Hunter's Trap in his Crime skill line, where Poacher's Net was previously
  • Jenny "The Whip" Wagner's skill "Run Them Down!" now gives "The Hunger" ability to Scurvy Dogs

Update: 13 Dec, 2020 @ 6:02pm

Twisted and the Twilight Update

  • All keys for Davey Red Eye and Sammy the Snake have been changed, this means a new game is required.
  • Jenny Wagner's Master of Death skill no longer incorrectly reduces Winds of Magic cost for wind of Death, now reduces Winds of Magic cost for Purple Sun of Xereus
  • James Ashley's unique building now allows recruitment of Sartosan Mortars
  • James Ashley's Sleight of Hand skill has been replaced by Swashbuckler
  • James Ashley's Guns of Ashley building now adds abilities to the army in sea regions as well as land regions
  • James Ashley can no longer skirmish
  • Davey Red-Eye can no longer skirmish when he doesnt have his rifle
  • Benny Redbeard now correctly uses his handcannon instead of firing out of a sword
  • Wolfram Von Kraus no longer has a duplicate tidecall ability
  • Wolfram Von Kraus Tidecall skill: +1 number of uses for Tidecall
  • Wolfram Von Kraus Master of the Tides skill: +1 number of uses for Tidecall
  • Wolfram Von Kraus now starts with Spearfishers Net spell
  • Wolfram Von Kraus's Spearfishers now has access to Fog of the Damned spell
  • Norscan Whalers and Raiders (Throwing Axes) now have the Rowdy ability
  • Sartosan Mortar: +5 Explosive Damage
  • Sartosan Cannon (Grapeshot): -8 projectles, -2 damage, +100 Range, +32 Damage vs Infantry, +0.05 shockwave radius

Update: 9 Dec, 2020 @ 12:24pm

Fixed the "Infamous Reaver" Skill in the Norscan Reaver Captain tree that had a redundant 3rd tier.