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To begin with, new buildings increase hero caps. New heroes got a lot of powerful stackable buffs that apply to already pretty good units. Manaan's Priest is as good at stalling enemy units as Light Wizard and Plague Priest combined, has a decent vortex, and can heal units. A number of things make the econ modestly stronger as compared to vanilla VC, and there is something like +35 diplo to helves, empire and dorfs floating in the lord skills, etc.
Vampire Coast++, basically, and VC isn't a weak faction to begin with, I think. But this is also fun as hell. Ikit is fun, Game 3 Chorfs are fun, Elon's Graybeards are fun, OVN Chorfs are fun - this is that sort of a new faction mod.
I did start a new campaign and I have the required DLC. Any thing I may have missed ?
I think I'll do an early release in a few days without any fleet captains or female pirates to save me some time, then add them back a few weeks later.
MODULE_NAME: warhammer2
IMAGE_NAME: warhammer2.exe
STACK_COMMAND: ~0s ; .ecxr ; kb
FAILURE_BUCKET_ID: NULL_POINTER_READ_c0000005_warhammer2.exe!EMPIREUTILITY::UNIT_EXPERIENCE_THRESHOLD_MODIFIER::UNIT_EXPERIENCE_THRESHOLD_MODIFIER
OS_VERSION: 10.0.19041.1
BUILDLAB_STR: vb_release
OSPLATFORM_TYPE: x64
OSNAME: Windows 10
IMAGE_VERSION: 1.12.1.0
FAILURE_ID_HASH: {a4cce1f6-6f02-c9e6-c998-9b0b49197a08}
this is my crash log-I don't know what's mean...
But when I play about 10 turns, after save and quit
I can't load save game. suddenly crash. CTD!
So sad, I want to play dwarf and norsca pirates...
How can I fix this? I really want to play your mod!