Garry's Mod

Garry's Mod

ttt_marcielsmanor
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Update: 5 Mar, 2020 @ 6:33am

- Fixed some texture issues

Update: 3 Mar, 2020 @ 6:56am

UPDATE - VERSION 2.0

+ Added extra hallway arch that was missing
+ Added hallways and a vent leading to the underground area on the second floor
+ Added third floor access complete with window viewing the courtyard
+ Added decoration props in courtyard shed
+ Added decoration windows on the exterior to the house
+ Added breakable glass window in second floor semi-circle room
+ Added a hallway from semi-circle room to attic room
+ Added new vent above semi-circle room leading to a generator room
+ Added new sliding door with breakable barricades on third floor
+ Added walkable planks from sliding door to new vent above semi-circle room
+ Added underground room in corner of courtyard
+ Added a lot more decals overall
+ Added breakable vents above some of the doors (makes throwing things through them harder)
+ Overhauled courtyard to be a bit larger
- Changed traitor room teleport location to underground room near gazebo
- Changed traitor room door to see-through glass\
- Changed a lot of prop_physics to prop_static/dynamic (to avoid prop-killing)
- Changed a painting texture that was causing shiny issues
- Changed traitor fireplace trap to do a lot less damage when used
- General light fixes in some areas
- Cut back on a lot of ttt weapons
- Changed all spawn locations to the courtyard instead of scattered inside the building
- Optimised some more of the map so the outside is no longer rendered when inside rooms
* Removed traitor manhack trap
* Removed a couple of explosive barrels from the sewer area

Update: 21 Nov, 2018 @ 12:06am

- Compiled with proper lighting
- Fixed lighting on some props
- Fixed terrain deformation on outdoor displacements
- Replaced glitched graffiti decal in underground part of map

Update: 19 Nov, 2018 @ 4:55am