Black Mesa

Black Mesa

'Pre-Disaster' Anomalous Materials
Showing 1-10 of 13 entries
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Update: 4 Apr @ 10:08pm

Update: 31 Mar, 2023 @ 4:29pm

Update: 2 May, 2022 @ 9:30pm

Update: 25 Apr, 2022 @ 3:37pm

Update: 15 Apr, 2021 @ 2:40pm

Update: 2 Nov, 2020 @ 9:27am

Slightly improved lighting.

Got map-specific idle dialogue to work.

Update: 15 Jun, 2020 @ 4:27pm

Dramatically optimized VPK splitting, removing the need for a separate textures mod.

Slightly tweaked lighting in some areas.

Fixed some dynamic props not responding properly.

Update: 30 Jan, 2020 @ 7:57pm

Re-Added AMS models.

Update: 27 Jan, 2020 @ 9:43pm

Should be no longer crashing. Hopefully.

Update: 24 Jan, 2020 @ 8:33pm

*Redid lighting
*Removed all or nearly all of the "stripy" lighting artifacts.
*Made better hints for things.
*Streamlined the announcement system.
*Fixed the door to the AMS sometimes behaving weirdly.
*Added some new sound to the AMS when the player is outside the chamber.
*Made G-Man shut up faster.
*Rerendered all documents.
*Players can now climb up the instrument rack to reach the balcony in Eli's room.
*Connected tram to Questionable Ethics.
*Added Boetsma's locker.
*Redid logic on the entry airlock.
*Added subtitles to Eli and Kleiner.
*Made the doors in the control room open and close.