Garry's Mod

Garry's Mod

[VJ] Tripod SNPC
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Update: 11 Apr, 2024 @ 5:50am

- Fixed Musical Tripod not attacking another enemy if they lost previous enemy

Update: 20 Mar, 2024 @ 2:20pm

- Fixed Tripods accidentally killing themselves

Update: 20 Mar, 2024 @ 4:48am

- Fixed issues relating to Musical Tripod not attacking other enemies if current enemy is not in its line of sight
- Improved collisions of VJ Fighting Machine and Musical Fighting Machine
- Improved code of Musical Tripod to stop following you if it is near you

Update: 13 Mar, 2024 @ 9:57am

- Fixed issues relating to Musical Tripod not attacking other enemies if current enemy is not in its line of sight
- Fixed issues relating to Musical Tripod not stopping its wander movement if there is (for example) a building in front of it
- Fixed issues relating to Musical Tripod not attacking enemy after not seeing it for 30 or more seconds (or after Musical Tripod forgets about enemy)
- Musical Tripod's beam now damages every 0.1 second instead of 0.25 second

Update: 28 Feb, 2024 @ 6:41am

- Fixed issues relating to enemies returning as nil
- Fixed heatrays not igniting NPCs or props
- Fixed Musical Tripod still walking towards you even when it's right next to you
- Fixed Musical Tripod getting killed easily by a prop
- Removed Herobrine
- Tripods can now destroy military vehicles

Update: 27 Feb, 2024 @ 8:01am

- Fixed issue where you would get killed by Musical Tripod even though you are not in its ray if you hold it with your physics gun
- Fixed issue where multiple Tripods would focus on one enemy even though there are multiple enemies
- Increased distance for Musical Tripod to walk to while wandering
- Reduced damage cooldown for Musical Tripod's heatray from 0.5 to 0.25 seconds
- Tripods (except old) can now burn stuff. However the fire only lasts for 1 second or else there will be unintended effects

Update: 23 Feb, 2024 @ 7:39am

- Fixed old Tripod SNPC continuously firing orange beam
- Fixed pose parameters for 2018 Tripod being too wonky
- Musical Tripod can only turn while attacking enemies not on ground
- Restored old attack timers for old Tripod SNPC

Update: 23 Feb, 2024 @ 12:48am

- Increased health for Musical Tripod from 10000 to 15000
- Fixed heatray sound not stopping
- Fixed heatray damage not applying
- Musical Tripod size is now accurate, but may not walk easily in maps with a lot of stuff in it

Update: 22 Feb, 2024 @ 9:48pm

- Renamed Fighting Machine (Fixed) to Fighting Machine (Old)
- Renamed Fighting Machine (Legacy) to Fighting Machine

Update: 22 Feb, 2024 @ 10:06am

- Added Musical Tripod
- Added fixed 2013 Tripod (Yes, the old one! Now old Garry's Mod saves with the old Tripod SNPC can work now!)
- Added stomp attack for legacy Tripod
- Added category icon for "War Of The Worlds" category
- Added new icons for Tripods
- Added black smoke secondary attack for heatray weapon
- Fixed world not shaking while Tripod is moving
- Fixed possibility of instant damage from heatray even while running away
- Fixed Tripod not chasing you
- Moved weapons to "War Of The Worlds" category
- Removed Black Smoke weapon