DayZ
dbo_cars
Showing 31-40 of 57 entries
< 1  2  3  4  5  6 >
Update: 4 Feb, 2019 @ 11:24am

Finally : Wheels can be attached by Hand :)

have Fun

Update: 2 Feb, 2019 @ 4:25am

Housekeeping

Update: 1 Feb, 2019 @ 5:25am

if you add this addon to your Mods Loaded then Keys will be Vita for dbo Jeeps and will not start thier engines unless a key is in the slot
They are not keys specific to a jeep ( a server could sync keys with jeep and player but i have not) .SO any jeep key will sstart any jeep.

Class JeepKeys Dbojeep /B /A /AS
Class CarKeys Tutorial Vehicle

To Do : stop animation of starting if no keys
Have fun and remember if you dont load the carkeys addon Jeeps will start as normal but you can still spawn keys and put them in the jeep , however they will not affect anything.
Many thanks
Feel free to Join me
DISCORD !!!!!!!
https://discord.gg/kQzcxj9

Update: 30 Jan, 2019 @ 12:51pm

Lowered Max steering angle so turns more responsive

Update: 28 Jan, 2019 @ 8:31am

Added Landcontact change to aid stability

Update: 27 Jan, 2019 @ 1:36pm

Update: 27 Jan, 2019 @ 8:29am

New Persistence additions

Cleetus and L`artDeChoix Many thanks for feedbacks

Update: 26 Jan, 2019 @ 6:46am

Adjusted inheritance to test persistence

Update: 26 Jan, 2019 @ 5:13am

Trial of DBO_scripts jeepbase extends carscripts for persistence tests

Update: 24 Jan, 2019 @ 10:35am

Two Wip tests added

dbojeepA (automatic gearbox ) R N 1 where 1 = Drive
dbojeepAS (auto sports) as above but more torue and top end speed