RimWorld

RimWorld

Hunt for Me
Showing 31-40 of 54 entries
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Update: 12 Jan, 2019 @ 5:19am

- Update (3.0.9) -

Fix:
-In supervised mode, hunters could get out of their restricted area to hunt

Update: 8 Jan, 2019 @ 2:46am

- Update (3.0.8b) -

Fix:
-Wrong assembly version number

Add:
-Traditional Chinese translation submitted by btx7812

Update: 5 Jan, 2019 @ 7:27pm

- Update (3.0.8) -

Fix:
-In some circonstances when a member of a pack (at formation step) die, the others can stay in waiting state until reach the job timeout (6h)

Update: 3 Jan, 2019 @ 9:38pm

- Update (3.0.7) -

Fix:
-Remote attacks are now more clever ( check and update constantly the new position of the prey)
-Raise hunting task timeout from 2h to 6h, because sometimes when pack formation takes time (member of pack are far from each other), the hunt is interrupted
-Wrong checks in the "Stop hunt" button which can lead sometimes to log error message in console

Update: 1 Jan, 2019 @ 1:33pm

Fix : Wrong prerequisites affectation when switching "Allow all animal to hunt" ( from Enabled to Disabled )

Update: 29 Dec, 2018 @ 5:17pm

- Update (3.0.6) -

Fix :
-GetGizmos patch can lead to other mods incompatibility (prefix instead of postfix pattern)

Update: 28 Dec, 2018 @ 5:54pm

- Update (3.0.5) -

-Fix in supervised packs formation reported by @Icranox ( number of assistants not adapted to the strength of the prey )
-Add new setting to disallow hunting when there is a threat on the map (disabled by default)

Update: 27 Dec, 2018 @ 1:36pm

- Update (3.0.4) -

Fix :
-No more try to hunt when animal downed
-"Joining the pack to hunt" text bug correction
-BodySIze <= 0.4 now to be able to get extra supply when pack hunting ( for small animals with hunting for all option enabled )

Update: 24 Dec, 2018 @ 6:45am

- Fix settings issue (3.0.3)-


Fix:
- Issue in the settings (NULL exception) reported by @Ecko [GER]

Update: 24 Dec, 2018 @ 6:40am

[Auto-generated text]: Update on 12/24/2018 3:40:37 PM.