Europa Universalis IV

Europa Universalis IV

Governments Expanded
Showing 61-70 of 107 entries
< 1 ... 5  6  7  8  9 ... 11 >
Update: 19 Jun, 2020 @ 9:03am

Hotfix to fix the burgundian inheritance not firing.
+
Fixing Tech Debt
+
Minor Localization updates.

Thank you all for reporting the bugs to make this mod better!

Update: 17 Jun, 2020 @ 7:53am

Another batch of bugfixes!
also some unannounced reforms and the re-enabling of the Ghulams Estate + updating the Peasants Estate!

Update: 12 Jun, 2020 @ 12:52pm

1.12.2 Hotfix

fixing "vassal tax estate"
fixing "vassal tax event"

Update: 12 Jun, 2020 @ 11:02am

GE patch 1.12.1
General Bugfixes from 1.30

Update: 9 Jun, 2020 @ 2:20pm

Governments Expanded patch 1.12 + 1.30/Emperor update
Contents:
2 new mercenary companies (May the knights of the empire ride forever!)
10 privileges (primarily for the peasant estate)
4 Hungarian Reforms
5 Serbian Reforms
7 Religious Reforms for the non-abrahamic religions
6 South East Asian Reforms
+
a few freebies and updated reforms or mechanics
(including siege elephants)

The 1.30 patch changed an immense amount of content for GE among the entire mod, please report any issues, bugs or other problems you may run into.

Update: 14 Apr, 2020 @ 12:19pm

just testing if i could update

Update: 14 Apr, 2020 @ 12:15pm

Update: 27 Feb, 2020 @ 11:01am

Fixed a LOT of tech debt thanks to Sir "Dub"

Praised be his name!

Update: 27 Feb, 2020 @ 5:49am

turns out i missed the description on 2 reforms.
first bugfix of 1.11!

Update: 27 Feb, 2020 @ 5:09am

Patch 1.11
Bugfixes, loc-fixes

New Content:

1 korean reform
5 Byzantine reforms (reworked the mess that existed before)
1 Irish reform
2 Malay reforms
1 Burmese reform

And more to come after 1.30 hits
(hint, Elite Royal Guard regiments)