Insurgency

Insurgency

Prime Cuts: Dismemberment Mod [Only Active On Servers Hosting This Mod]
Showing 1-10 of 10 entries
Update: 11 Apr, 2019 @ 12:41pm

-dismembered particle effect incorporated into the default blood_fx.pcf.
-removed default_base.theater and particle_manifest.txt due to blood_fx.pcf being a native file thus no longer needing to direct a precache.

Thnaks again to Linthorax.

Update: 4 Jan, 2019 @ 12:42pm

Update: 4 Jan, 2019 @ 12:40pm

-physics model stuff

Update: 4 Jan, 2019 @ 12:02pm

-fuxed missing texture for particle effect

Update: 4 Jan, 2019 @ 11:55am

-removed default and gear theaters

Update: 3 Jan, 2019 @ 9:19pm

Update: 3 Jan, 2019 @ 8:28pm

-fixed missing shader issue on gib cloth

Update: 2 Jan, 2019 @ 1:46am

-all base security models finished
(VIP models not included at the moment)

-added bone to security heavy and light models for the helmets to give them a metal surface property

-added gore chunk model to the particle effect

-changed character models directory path

-replaced leg gib with generic dismembered leg model

Update: 23 Dec, 2018 @ 3:52pm

-replaced leg gib with a more generic model (still having issues with gibs)
-modified some textures a bit
-dismemberment sound effects now play

Update: 22 Dec, 2018 @ 12:32am