Counter-Strike 2

Counter-Strike 2

-Ttias's Aim Home
Showing 1-10 of 13 entries
< 1  2 >
Update: 18 Jun, 2019 @ 1:21pm

*Changed ladder areas.

Update: 12 Jun, 2019 @ 1:14pm

*Replaced the spools under the ladders for metal crates to prevent spawn camping

*Adjusted the ramps a little bit to make them less powerful

*Lowered the height on the middle walls to remove a few headshot angles

*Made the first wall outside the spawns higher in order to remove a few headshot angles

Update: 7 Apr, 2019 @ 11:27am

*Fixed a couple of glitches
*Added props to t-spawn and ct-spawn
*Changed the ramp-areas on both sides

Update: 11 Mar, 2019 @ 2:26pm

*Added some props to the spawns
*Fixed some brushes with gaps

Update: 22 Feb, 2019 @ 1:37pm

*Changes have been done to the props in mid and by the spawn points.

Update: 15 Feb, 2019 @ 7:33am

*Added container props to t and ct spawns
*Added clip blocks to prevent getting stuck on wooden crates
*Added clips on the metal crate at ct spawn to prevent getting stuck
*Changed shadows slightly.

Update: 15 Jan, 2019 @ 12:27pm

This update sees a few big changes come along. After playing the map it came to the surface that spawncamping was too strong. With this update I aim to change that and hopefully take some of those elements away.

*Spawn locations have been moved further back
*The dark areas above the ladders have recieved a small change
*Some boxes and barrels have changed colours again

Update: 31 Dec, 2018 @ 12:54pm

Let's finidh 2018 on an high ;)

*Some floor textures have been improved
*Changed wall textures to better balance the map
*Replaced the middle barrels for crates
*Changed colours on the side barrels
*Made the ground higher in certain areas as an attempt to nerf camping spots.

Enjoy the update and HAPPY NEW YEAR!

Update: 26 Dec, 2018 @ 7:57am

fixed certain small bugs.

Update: 26 Dec, 2018 @ 7:31am

map is finished.
I will not make changes to it unless there's feedback.