Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Factory Maze
Showing 1-7 of 7 entries
Update: 15 Apr, 2021 @ 8:10pm

- Fix a bug that caused you to not drop a dupe key when picking up another dupe key.
- (how)

Update: 11 Oct, 2020 @ 9:49pm

- "autosolver"
- thanks deaf

Update: 6 Feb, 2019 @ 7:42pm

- We did it reddit!
- Keys no longer disappear upon pressing reset. Thanks Timwi!
- Game doesn't crash when you spam reset. Thanks Timwi!
- TP message is clearer apparently. Thanks Timwi!
- The (ugly) dot that flashes on the module is gone, which I was planning to do when I figured out how to fix the bug, but I didn't have to because I didn't update the github to the version that had it. So... thanks Timwi?

Update: 19 Jan, 2019 @ 11:22am

- Fixed some logging.
- Sorry, but I can't figure out how to make the reset button simply reset the keys and set you back to the start room, it just breaks the keys for some reason :/

Update: 1 Jan, 2019 @ 2:33pm

- The module now has a little LED for deaf people

Update: 27 Dec, 2018 @ 9:13am

- Fixed the reset button.

Update: 26 Dec, 2018 @ 8:00pm

- Gave birth to module.