Garry's Mod

Garry's Mod

Half-Life 2 : MMod Weapon Replacements
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Update: 13 Jun, 2019 @ 2:07am

-- Added back 'mmod_replacements_stopsway' ConVar (it is now disabled by default to support Viewmodel Lagger)
-- Added 'mmod_replacements_crossbow_overlay' ConVar (disabled by default) to enable/disable the Crossbow zoom overlay

Update: 26 May, 2019 @ 5:11am

-- Fixed sequence order (multiplayer support)
-- Adjusted .357 thumbs so they don't clip with the hammer during the inspect animation
-- Added compatibility with Viewmodel Lagger (and other scripts using calcviewmodelview)
-- Disabled 'mmod_replacements_stopsway' ConVar (to support the above)
-- Crowbar now has newest animations and is inspectable

Update: 8 Jan, 2019 @ 3:18am

-- Fixed AR2 using a missing phongwarp texture causing a weird pink reflection when viewed at a certain angle
-- Fixed Crossbow lense not defaulting to the option set in the ConVar after map reload/game restart

Update: 4 Jan, 2019 @ 6:24am

-- Fixed the viewmodel being out of place when disabling the sway and using Tactical Leaning

Update: 3 Jan, 2019 @ 11:48am

-- Changed Crossbow drawing hook back to what it was before because drawing refract materials is a bitch
-- Added ConVar 'mmod_replacements_lense 0/1/2' - draws crossbow unzoomed rt lense: 0 = disable, 1 = LQ, 2 = HQ

Update: 2 Jan, 2019 @ 3:36am

-- Changed Crossbow overlay drawing hook to allow other overlays to be drawn infront of it

Update: 1 Jan, 2019 @ 1:26pm

-- Replaced Crossbow reload animation so that it does not obstruct the view when zoomed in
-- Added Crossbow zoom overlay
-- Lowered volume on sprint/walk sounds
-- Added ConVar mmod_replacements_stopsway 0/1 (stops the default bob/sway when moving)

Update: 31 Dec, 2018 @ 3:14pm

Happy New Year!
-- Added missing RPG reload soundscript
-- Fixed Crossbow playing the bolt electrify sound twice

Update: 31 Dec, 2018 @ 11:11am

-- Added Gravity Gun, Crowbar and Bugbait (that's currently all default weapons, more won't be added)
-- Enabled Walking and Sprinting animations
-- Added custom Shotgun worldmodel

Update: 30 Dec, 2018 @ 1:42pm

-- Changed muzzle flashes to the MMod ones, added particles for Crossbow, AR2, RPG etc effects
-- Added all (I think?) MMod sounds
-- Added the ability to inspect the weapons (press R when fully reloaded and idle)
-- Added corresponding SMG world model
-- SMG now ejects pistol shells