XCOM 2
[WOTC] Molotovs by Iridar
Showing 1-10 of 13 entries
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Update: 11 May, 2024 @ 10:13pm

Added Russian translation. Removed armor pierce. Fixed a few log warnings.

Update: 22 Jul, 2022 @ 6:56am

Fix encoding for Russian localization.

Update: 19 Jul, 2022 @ 7:18am

Added Russian translation.
Cooked the mod to reduce filesize and loading times.
Sounds for throwing the Molotov will now properly scale with Sound FX volume.

Update: 13 Aug, 2021 @ 9:12am

Added DamageTypeTemplateName property. It shouldn't come into play ever, but apparently it might with some mods.

Update: 11 Jul, 2020 @ 7:03am

Added Chinese translation by Mogwai

Update: 13 Jun, 2020 @ 9:46am

Reduced Molotovs' tier so they're lower "priority" than frags by default.

Update: 26 May, 2019 @ 5:28pm

Updated localization a bit so you actually see the flavor text.

Update: 4 Mar, 2019 @ 8:48am

Added Spanish translation by Chu Nana Go.

Update: 16 Jan, 2019 @ 7:19pm

Changed Molotov's model and material; the material is now shipped with the mod, so no more potential dependancies. Made molotov mesh smaller and changed sorting order so it now comes after Frag Grenades and should no longer get autoequipped.

Update: 11 Jan, 2019 @ 6:46am

Added config for Molotov's damage over time. Added Korean translation by Zaoll.