Slay the Spire

Slay the Spire

Jedi's Content Expansion Mod
Showing 21-30 of 96 entries
< 1  2  3  4  5 ... 10 >
Update: 21 Aug, 2023 @ 4:46am

Removed all QoL stuff
Command is fixed
Arts are all done

Update: 20 Aug, 2023 @ 7:44am

A lot of art

Next update is the last one before reupload, since the mod would be technically out of ultra long beta.

Update: 19 Aug, 2023 @ 3:39am

A lot of things. Like 5 or so github PR's.

Update: 18 Aug, 2023 @ 7:40am

ready aim fire no longer upgrades to +1 lockon (only -cost)
+arts

Update: 18 Aug, 2023 @ 1:49am

Sword Dojo (event) rework: now either turn basic strikes into baby perfected strikes or obtain nilry for strikes
Shrine of command can now spawn act 1
One Strike is now ultra rare (requires to be rolled twice to be pulled)
+art +loc fixes

Update: 14 Aug, 2023 @ 7:34am

Bruteforce - fixed upgrade desc
Entomb - upgrade now gives 2 cards instead of one upgraded
Bursting arts +2

Update: 13 Aug, 2023 @ 8:02am

Burst Dark: always retains, damage 6 -> 11, upgrade retain -> higher ramp (5 -> 8)
Meditation: back as a rare
Acid Rain: cost 2 -> 1

+art

Update: 4 Aug, 2023 @ 10:47pm

Shrink ray and Aura Strike descriptions fixed.

Update: 27 Jul, 2023 @ 4:51am

Changes can be checked on github commits. Mostly.

Update: 26 Jul, 2023 @ 10:04pm

A lot of stuff really. Check github. Also, reupload with better name soon, I guess.