Arma 3
United States Forces 1980s
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Update: 15 Oct, 2019 @ 11:21am

1.2

*Replaced Contact DLC's Woodland CBRN uniform with the LDF CBRN uniform. The woodland camo on it is way more fitting, trust me.

Update: 11 Oct, 2019 @ 8:21pm

1.1

*More fixes to group spacings for Zeus

*Added CBRN units (uses Contact DLC suit and mask)
Note: YES, I know the equipments are not historically accurate but you can pretend they're 1980s US Air Force gas masks and imagine that the suits are M81. Also, this does technically add Contact DLC as a dependency, but guess what. If you don't use the CBRN units, you don't need it! Boom, mind blowing, I know.

*Fixed winter groups

*Fixed winter units' equipments corresponding to regular counterparts

Update: 9 Sep, 2019 @ 9:44pm

1.0

*Added winter units using woodland M65 jackets, GI Gloves and Wool Scarf
*Removed US Military Mod dependency, the mod now completely uses DHI BDU pack's contents now

In fact, you should *NOT* have US Military Mod from this point on since it will conflict with the contents of DHI's BDU pack.

*Replaced CUP's M16s with NIArms M16s
*Fixed spacing for M163 and Bradley recon teams

Update: 27 Apr, 2019 @ 3:02pm

*Fixed Early 80s Grenadier and Fire Team Leaders not having weapons

May have desert or winter units for the next update, also replacing vests and webbings with DHI's as they come along.

Update: 10 Apr, 2019 @ 12:13pm

*Fixed spacing on aircraft groups so they don't explode instantly on spawning on Zeus
*Added "light" versions of mechanized/motorized infantry groups
*Removed BOW dependency
*Replaced USM PASGT helmets with DHI BDU pack's PASGT helmets (Note, dependency for USM is still there because backpacks and stuff from the USM mod will still be used.
*Uses CUP's M16A1s and HLC Colt Carbines now

Update: 8 Feb, 2019 @ 1:12pm

*Added vanilla 4WD jeeps as pretend - stand-ins for M151 Jeeps for early 80's faction.

Update: 6 Jan, 2019 @ 11:10pm

Biggest update yet. Oh jeez, where to start...

*Dependency on Black Ops Weapons 80s 90s mod now
*Added more spec ops operators and put them separately along with independent vehicles for them, in a whole late 80s SOCOM faciton
*Gave early 80s M1 helmet wielding units their whole own faction ("Early 80s") and M16A1s from Black Ops Weapons mod. Gave them same groups as late 80s units also
*Added "Light" infantry (units that are not wearing PASGT vests) for both early and late 80s factions

Update: 3 Jan, 2019 @ 5:07pm

*Added whole group of more infantries fielding M1 helmets (CUP) instead of the PASGT helmets
*Added in CUP's C-130, LAV-25s, LAV-C2, AAV-7, M119 howitzers, M252 mortars
*Added box version of HEMMT
*Added in RHS's CH-53, and changed the .50 cal M113 to the version with gun shield (I played around and the one without gun shield would get wrecked really easily by aimbot enemy infantries)
*Changed Gunship Helo Crews' uniform to tan BDU since it looks more like a flight suit than CUP's actual USMC pilot flightsuit
*Fixed tank groups spacing so they don't explode on spawn by being inside each other in Zeus mode

Also pretty sure I did some more stuff with this change but I forgot some of them. Oh well, guess you and I will both find out what more I changed/added, ingame I guess.

Update: 2 Jan, 2019 @ 5:12pm

First release