Divinity: Original Sin 2

Divinity: Original Sin 2

Lichdom (Beta)
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Update: 2 Feb, 2019 @ 1:05pm

Update: 26 Jan, 2019 @ 2:09pm

Update: 26 Jan, 2019 @ 4:38am

Update: 23 Jan, 2019 @ 9:55am

Update: 23 Jan, 2019 @ 8:58am

Update: 23 Jan, 2019 @ 8:57am

Update: 21 Jan, 2019 @ 10:28am

Update: 20 Jan, 2019 @ 10:43am

Changes
  • Liches in pre-existing saves will now get the fire resistance penalty applied upon updating.
  • Added a "Use Custom Looks" option when race changing. What this does is use the template's visual indexes. For instance, if you transform from a default Human Ifan to a Lich Ifan, he will have his default hair/beard/face, instead of mismatched visuals that require the respec mirror to correct.
    Note: This is a secondary option because it appears to make skin/hair color choices not do anything. Face and facial feature options still work. This is primarily for people who want the default looks without having to adjust things in the respec mirror.
    As an example, instead of Ifan looking like this after transforming (when using the default options):


    He'll look like this without having to use the respec mirror at all:

  • When race-changing a character, their experience will be preserved if solo (not ideal, but it's what we have for now).

Update: 20 Jan, 2019 @ 10:27am

Update: 20 Jan, 2019 @ 6:59am

Fixes
  • After recovering in battle, the game will jump to your turn so you can avoid immediately dying again.