Stellaris

Stellaris

Star Wars Weapons for 2.3.0 [LEGACY]
Showing 1-10 of 21 entries
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Update: 6 Jun, 2019 @ 4:20am

V1.26

fixed an error that caused issues with strikecraft models

Update: 6 Jun, 2019 @ 3:26am

v1.25

buffed optuple turbos to be more in line with endgame balance

Update: 6 Jun, 2019 @ 3:16am

Updated to 2.3

Update: 21 Apr, 2019 @ 1:39am

Initial Upload

Update: 9 Apr, 2019 @ 5:39am

v1.24

should have finally fixed the strike craft bug

Update: 5 Apr, 2019 @ 4:29pm

v1.23

minor bug fixes and added new icons for defence turbo lasers MKII and fixed localation errors

Update: 17 Mar, 2019 @ 12:11pm

v1.22 added a global flag sw_is_enabled for modders to use

Update: 8 Mar, 2019 @ 8:02am

Initial Upload

Update: 6 Mar, 2019 @ 2:56pm

v1.21

fixed a major bug that made strike craft models for Imperials show as boxes or not show at all

Update: 3 Mar, 2019 @ 7:05am

V1.2 PATCH NOTES:

Fixed:
Ai Starbase Refinery spamming
Ai Planet tibanna mine spamming
Corrected an Error in Simplified Chinese Localisation

Added:
Rebel strike crafts
Empire strike crafts
Event to pick what Strike Craft you want at the start of the game

All added strike craft use their own models, so no matter what ship set you choose, a TIE Fighter will still look like a TIE Fighter