Forts
Birdies' GUNS
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Update: 4 Apr, 2019 @ 6:05pm

Update: Commander-copters
8 new weapons:

added:
.50 mg
pebble slingshot
snipercopter
seepcopter
flamecopter
spookcopter
shockcopter
shotcopter

Other minor changes.

Update: 16 Mar, 2019 @ 1:29am

Some projectiles are now nerfed when using the gemini laser from tanyas mod.

Update: 14 Mar, 2019 @ 12:47pm

The upside down update:
14 weapons:
added hanging gunner
added hanging minigun
added molotov slingshot
added grenade slingshot
added triple mortar
added hanging incendiary mortar
added hanging heavy mortar
added hanging triple mortar
added hanging cannon
added AP triple sniper
added shotgun sniper
added AP shotgun sniper
added swarm of shields
added flamethrower

all projectiles are compatible with tanyas gemini laser.
Improved compatibility with tanyas mod.

Many many mod balances and improvements.

Update: 12 Feb, 2019 @ 3:52pm

Removed white outlines from almost all textures.
(pre-multiplied alpha) Special thanks to endo

Also some balances/tweaks

Update: 10 Feb, 2019 @ 2:04pm

Update: Smells like missiles
10 weapons:
add: mini roof shotgun
add: emp missile launcher
add: napalm missile launcher
add: HE missile launcher
add: periscope minigun
add: periscope autocannon
add: single use EMP rocket
add: single use napalm rocket
add: single use HE rocket
add: weight

Lots of balances and minor tweaks

Update: 31 Jan, 2019 @ 5:21pm

further balances to the vacuum beam. I promise ill stop spamming updates for a bit

Update: 31 Jan, 2019 @ 4:36pm

Refining the vacuum beam values

Update: 31 Jan, 2019 @ 3:55pm

Balancing update.

Also added Big Metal storage. An upgrade of the normal metal storage

Update: 28 Jan, 2019 @ 2:41pm

AI now shoots down the vertical rocket launcher rockets. oops. forgot to do that.

Update: 28 Jan, 2019 @ 2:41am

Photon compression laser re-enabled.

It was my corrupted game files that caused the issue. i fixed using steams verify file integrity.

Guess i cant be so quick to blame