Ravenfield

Ravenfield

Ampleforth
Showing 1-7 of 7 entries
Update: 31 Jan, 2019 @ 6:31pm

Freshly baked occlusion culling.

Update: 31 Jan, 2019 @ 6:13pm

Another attempt to fix the crashing issue. Replaced A LOT of prefabs that had been affected by the bug, including must-haves from the tools pack.

Update: 31 Jan, 2019 @ 5:47pm

Replaced all spawn points and neighbor manager, because they apparently broke and disabled all of the AI pathfinding.

Update: 31 Jan, 2019 @ 3:49pm

Another attempt to fix the crashing problem. Reverted a couple settings within the editor that I had not been previously using for my past maps.

Update: 29 Jan, 2019 @ 3:53pm

This update is a test to potentially fix the crashing bug. Rerouted the mesh filters to their correct meshes, because Unity had combined them into one mesh for some reason... In addition to this, I flushed out the project library and removed the occlusion culling data that was previously baked.

Update: 28 Jan, 2019 @ 3:43pm

Added pictures.

Update: 28 Jan, 2019 @ 12:12pm

Preloaded.