Sid Meier's Civilization VI

Sid Meier's Civilization VI

Cheat Map Editor
Showing 11-20 of 20 entries
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Update: 20 Feb, 2019 @ 3:18pm

Fixed Fix game data required detection for features.
Some fixes to safe mode code.
Added status window with status of latest change validation.

Update: 19 Feb, 2019 @ 3:48pm

Added safe mod and crash safe mod
Added terrain elevation (coastal flood) support
Fixed some Natural Wonders placement
Minor GUI improvements (some changes in combobox items coloring)

Update: 17 Feb, 2019 @ 6:32pm

Fixed hotkeys and possible GUI integration problems

Update: 17 Feb, 2019 @ 1:58am

Reverted a fix to Fix Game Data lakes detection that seems to cause an AI turn crashes

Update: 17 Feb, 2019 @ 1:30am

Added resource count control
Changed combobox items coloring for resources features and improvements

Update: 16 Feb, 2019 @ 2:52pm

Updated mod GUI
Changed river manager code
Changed Fix game data function

Update: 14 Feb, 2019 @ 4:25pm

Added GS support.
Added Alpha version of river editor.
Added Alpha version of cliffs editor.
Fix game data button now fixes lakes/coast detection.
Various fixes.

Update: 12 Feb, 2019 @ 9:25am

Added multi tile natural wonders support.
Added Fix Game Data button to prevent game crashes in certain cases.
Allowed some improvements to be placed outside of owned territory.

Update: 10 Feb, 2019 @ 3:31pm

Added roads to editor,
Added Unchanged option to all combo boxes.
Added limitation for improvements (improvements are only added to the owned tiles due to game breaking bug).

Update: 10 Feb, 2019 @ 7:43am

Initial release.