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1. Must start from a mountain
2. use the river arrows and lines to follow the hexagon tile of choice
3. Must select each individual tile
4.connect it to an ocean or lake tile
If you get a bunch of river circles then, you can use that as an outline to complete it. That is what I did and figured it out. Hope this helps
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对于那些还在为河流机制而苦恼的人,我花了30分钟试图弄清楚,据我所知,这条河流……
1. 必须从山上开始
2. 使用河流箭头和线条跟随所选的六边形图块
3. 必须选择每个图块
4. 将其连接到海洋或湖泊图块
如果你得到了一堆河流圆圈,你可以用它们作为轮廓来完成它。这就是我所做的,并且解决了这个问题。希望这能有所帮助
In round 1 of the game, change the terrain "grassland" to "grassland (hills) ", and use the pioneer to create a city on this plot. The food and productivity do not match the corresponding values.
This: local aUnits = Units.GetUnitsInPlot(plot);
to this: local aUnits = Units.GetUnitsInPlotLayerID(plot, MapLayers.ANY);
Dont forget the semicolon at the end.
Also how do removing/adding mountains and seas cause crashes? I've never crashed from them before, but I always do my changes in the ancient era.
Save the new game and reload worked for me.
Nothing. It's as if it never was there.
I am very frustrated with the game giving the same messed up starts and having to endlessly restart. The point wasn't to ever make the game a cakewalk. It was just to fix things a notch.
Too bad.
I experienced some minor problems playing RF.
1. I can't change mountain into other terrain.
2. Some terrain and resource combinations are not allowed. Like desert floodplain + wheat.
3. Some changes work well, but changed terrains are not expressed visually. Like removed oasis, added rivers.
Love the mod, thanks for sharing.
I want to add a mountain so i can build Baths next to it.
Will i get crash later turns?
Thanks.