Insurgency

Insurgency

Operator Tactical Range - Breach and Clear
Showing 1-5 of 5 entries
Update: 15 Feb, 2020 @ 9:25am

fixed door that could not be breached with shottie
new nav mesh
new overview

Update: 8 Feb, 2020 @ 10:02am

Fixed door that was reversed

Update: 23 Mar, 2019 @ 12:25pm

Improved flow and bot behavior

Update: 16 Mar, 2019 @ 2:17pm

Locked doors force breaching
Bots are more responsive, better positioned
Improved nav mesh
Blocked grenade throwing over walls
Included head to head kill house area (to be improved further later)

Update: 19 Feb, 2019 @ 4:09pm