RimWorld

RimWorld

Ikquan Race (Legacy)
Showing 1-10 of 26 entries
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Update: 1 Jun, 2021 @ 5:15pm

[Auto-generated text]: Update on 6/1/2021 5:15:35 PM.

Update: 28 Apr, 2021 @ 11:05am

Removed broken Vanilla Weapons Expanded - Laser patch.

Update: 23 Dec, 2020 @ 1:41pm

Mod sorting behavior updated.

Update: 20 Dec, 2020 @ 4:05pm

Vanilla Weapons Expanded: Laser compatibility. VWE:L adds a few new raid types with laser-wielding enemies to the pirate faction; Ikquans may now appear in those raids.

Update: 12 Oct, 2020 @ 1:36am

Vanilla Factions Expanded - Medieval compatibility. If activated, Ikquan pawns will now appear in that mod's raids, trade caravans, settlements, and the "New Kingdom" player start.

Update: 19 Sep, 2020 @ 11:23pm

Fixed a Pirate pawngroupmaker that was getting the wrong set of Ikquan pawns.

Update: 2 Aug, 2020 @ 3:02pm

1.2 compatibility (hopefully)

Update: 13 Jun, 2020 @ 12:33am

Re-added compatibility with SwimmingKit. If SwimmingKit is enabled, Ikquan pawns will move through water at a speed of 4.2.

Update: 21 May, 2020 @ 6:40pm

Fixed prosthetic Ikquan tails not being craftable.

Update: 8 Mar, 2020 @ 8:57pm

Auto-sort now places the mod after Core.