Garry's Mod

Garry's Mod

ttt_snapcanals
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Update: 4 Mar, 2019 @ 10:45am

Use the Map Overview as a reference (The 3rd Picture):

/* version: 0.0.7
*
*
*
*/




Removed:
- [Overall] Fixed an Exploit with an certain Traitor Item
- [Top Left] some chairs to improve performence


Added:
- [Traitor Room] a Trator Room

Update: 2 Mar, 2019 @ 8:00am

Use the Map Overview as a reference (The 3rd Picture):

/* version: 0.0.6
* Hi, so in this Update the unfished section is now 86% complete.
* also minor Performence imporements
*
*/



Changed:
- [Overall] Sky Changed
- [Botton, Top] The Invisible Walls moved 460 Units, to make more Space
- [Botton, Left] The floading Thing don't fload anymore



Removed:
- [Bridge] Some Collions that could block shots


Added:
- [Left Botton] New House Section

- [Bridge] New Transmisson lines on top
- [Bridge] Some Junk
- [Bridge] Fire

- [Background] A little train
- [Skybox] a new 3D Skybox with Mountains
- [Skybox] fog

- [Overall] a bit Fog

Update: 26 Feb, 2019 @ 11:20am

Use the Map Overview as a reference (The 3rd Picture):

/* version: 0.0.5
* Just Minor things and Impoved Performence
*
*
*/



Changed:
- [Overall] Sky Changed
- [Botton, Top] The Invisible Walls moved 460 Units, to make more Space

Removed:
- [Bridge] Some Collions that could block shots


Added:
- [Left Botton] New House Section
- [Bridge] New Transmisson lines on top
- [Bridge] Some Junk
- [Bridge] Fire
- [Background] A little train
- [Overall] a bit Fog

Update: 24 Feb, 2019 @ 9:50am

Use the Map Overview as a reference (The 3rd Picture):

/* version: 0.0.4
* Just Minor this
*
*
*/



Changed:
- [Overall] Water is replaced
- [Overall] Under the water is now Sand

Removed:



Added:
- [Background] Some new Elements

Update: 24 Feb, 2019 @ 5:13am

Small fix

Update: 24 Feb, 2019 @ 5:04am

Use the Map Overview as a reference (The 3rd Picture):

/* version: 0.0.2
* Welcome to the first Update after release!
* mostly minor fixes exept the Botton left section got a rework.
*
*/



Changed:
- [Overall] Increased height of the celling
- [Overall] Fixed some Out of bounds glitch

- [Mid] Some textures got replaced

- [Right Side] level boundary moved 80 units to the right
- [Right Side] Lights are sightly green now


- [Botton Left] Is simplefied, it now should feel unique and not like a copy of [Top right]


- [Botton Right] Rooftop is now simple and solid
- [Botton Right] Fixed an unfair exploit


Removed:
- [Overall] Random placed ammunition and Weapons

- [Top Left, Botton right] Wooden ramps that led to the Bridge

- [Top right] two Explosive barrels (one left)
- [Top right] some cover


Added:


- [Top Left] Weapon spawn now

- [Top right] New physic props
- [Top right] Blood stains

- [Botton right] New decals
- [Botton right] Weapons spawn now on the rooftop

- [Bottonn left] New physic props
- [Bottonn left] New Weapon spawn
- [Bottonn left] New Layout
- [Bottonn left] Trees
- [Bottonn left] a ladder

Update: 24 Feb, 2019 @ 1:30am

v.0.0.1 release