Space Engineers

Space Engineers

Ore & Metals V0.95 - Phase II - -Lite Version-
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Update: 8 Mar, 2020 @ 5:28pm

Update: 29 Feb, 2020 @ 11:02am

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Update: 12 Jan, 2020 @ 7:26am

Update: 19 Dec, 2019 @ 12:17pm

Update: 9 Dec, 2019 @ 1:27pm

Pre-Reliase 0.98
Added:
Blocks:
Solar Panel 1x1 Large&Small
Drill 1x1
Oxygen&Hydrogen Tank 1x1 Small Only
Magnetic Plate 1x1
Chemical Assembler -Liquids-
Conveyor Tube -One Way-

Weapons:
Swarm Launcher Missile 25mm
Lead Rain 184mm
Observer 184mm
Destroyer Shrapnel
Reaper Shrapnel

Ammo:
Shrapnel 40mm
Shrapnel 150mm
Missile 25mm
184mm DU
5.56mm Expansive

Rebalanse:
Solar panels returned to vanilla power.
Significantly reduced garbage in the processing of ore.
Slightly reworked recipes.
Reduced electrical power at the wheels of the small block and slightly increased at the wheels of the large block.

The stone is now immediately ground into powder, the recipes associated with gravel are changed.
Removed starting simple blocks (cubes, piston wheels, conveyor), which are more confused than help.

Containers are now more capacious (almost like in vanilla)
All these decisions were made because of the particular game engine.

Wolves and spiders drop organic matter after their death. It's time to get off the technological diet!
The contents of the unknown signals are designed to help at the start.

=>
Updated under the economic patch.
Changed / added ore. More choices.
Textures will be defaulted, I will change later.
A little redirected balance to start.
Added shuttle to start.
Added metal wheels 3 to 3 small grid.
Rubber wheels converted to steel technology.
1.34kg burns out
Coal = 8 seconds
Bio fuel = 4 sec

=>
Added gas extractors for oxygen and hydrogen (items) converts to gas.
Advanced Systems: Scaffolding
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=717073267
New Ore Textures
Wind power reduced 0.3->0.05

Update: 8 Jun, 2019 @ 7:22am

Fixed pink blocks and missing parts of blocks. If you find more inconsistency, please inform.

Update: 8 Jun, 2019 @ 7:19am