Cities: Skylines

Cities: Skylines

Ultimate Level Of Detail (ULOD)
Showing 1-7 of 7 entries
Update: 24 May, 2021 @ 4:27am

Update:
Added support for Unlimited Trees mod,
Added shadow distance dropdown,
screenshot mode now uses higher values for Tree LOD distance

Update: 18 Apr, 2020 @ 1:17pm

Update: 18 Apr, 2020 @ 1:11pm

Configurable vehicle/vehicle lod render distance

Update: 21 May, 2019 @ 8:46am

Added support for decal fade distance (up to 100km)

Update: 14 Mar, 2019 @ 5:33pm

* now uses the Free Camera button as a visual indicator which ULOD mode is enabled
* New keycode CTRL + SHIFT + [.] to toggle vanilla mode
* Added new option to start with vanilla settings
* lowered default settings (your settings will be kept)
* Added more fine grained dropdown options

Update: 12 Mar, 2019 @ 8:16am

New Update:

* Fixed broken illumination at night
* Fixed missing harmony dependency
* Added settings for props
* Added support for Advanced Prop Visibility Distance
* Changed shortcut to CTRL + [.] (like LOD toggler)
* Added shortcut for asset creators to display LOD at short distances CTRL + ALT + [.]

Update: 11 Mar, 2019 @ 10:11pm

Initial Release