Garry's Mod

Garry's Mod

Quake SWEPs
Showing 1-10 of 23 entries
< 1  2  3 >
Update: 5 Jan, 2022 @ 9:57am

- Added FCVAR_REPLICATED flag to q1_sv_thunderbolt_maxdist convar
- Removed bullet tracers if Quake particles are activated
- Got rid of some soundscripts

Update: 4 Jan, 2022 @ 3:56pm

- Added Biosuit powerup
- Added 3D lightning effect
- Added impact particles
- Added cl_ or sv_ prefix to convars
- Improved particle effects
- Fixed bugs

Update: 23 Aug, 2021 @ 3:53pm

None Provided

Update: 19 Aug, 2021 @ 5:38pm

Added HQ sounds for weapons and items

Update: 6 Oct, 2020 @ 10:44am

- Recoded powerups
- New crosshair rendering method
- "Software mode" affects particles as well
- Small code improvements

Update: 29 Sep, 2020 @ 7:18am

Fixed projectiles be able to touch triggers (lol)

Update: 29 Sep, 2020 @ 1:40am

Ammo fallback system for awesome people who have 1000+ addons installed

Update: 24 Sep, 2020 @ 6:36am

- New particle effects
- Fixed Big Nail Pack giving wrong amount of ammo
- New shotgun world model

Update: 28 Jul, 2015 @ 10:47am

- Fixed worldmodel physics
- Small improvements

Update: 6 Jul, 2015 @ 3:02am

None Provided