Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Campaign Improvement Mod - Military Affairs
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Update: 3 Sep, 2020 @ 8:23am

Update: 13 Apr, 2019 @ 8:43am

Desert Kingdoms units fully supported - Chariots work! Unit sizes, cavalry works properly etc.

Added shield wall to many DK units.

Update: 23 Mar, 2019 @ 2:39am

- Changed the normal stance, armies will now have a permanent debuffs in enemy territory to morale, upkeep and public order.

- Fortified stance now also spreads the army owners culture. (Still can't have fortified armies move, you have to unfortify move and fortify back up. Fortifying takes 50% of your movement points.)

- Changed Pergamon's colors. (I'm not sure this works... But it isn't really important just nitpick.)

Update: 21 Mar, 2019 @ 9:49am

- Some units were balanced (Still need to balance a few costs and upkeeps)

-Added effects for garrisoned armies. They now consume food and add some positive bonuses.

-Changed around fortification stance. Trying to make it so it is possible to move while fortified with 50% movement penalty.

-Changed some battle values. (Increased soldier mass 8%, increased unit radious 10%, increased time between attacks)

Update: 19 Mar, 2019 @ 10:36am

Update: 18 Mar, 2019 @ 8:24am

Update: 18 Mar, 2019 @ 5:47am

Update: 17 Mar, 2019 @ 5:33pm

Update: 17 Mar, 2019 @ 2:06pm

Update: 17 Mar, 2019 @ 1:49pm