Team Fortress 2

Team Fortress 2

dm_towerleap_v2
Showing 1-10 of 10 entries
Update: 7 Aug, 2019 @ 7:03pm

Update: dm_towerleap_v2_final2

- Fixed some more graphical issues.
- Improved shadow quality.

Update: 4 Aug, 2019 @ 7:37am

Update: dm_towerleap_v2_final1

- Fixed visual regression involving overlays.
- A nav file is now packed into the map bsp. Just load up the map, add some tf_bots and play!

Update: 29 Jul, 2019 @ 3:47am

Update: dm_towerleap_v2_final

- Optimisation Pass.
- Minor graphical improvements.

Update: 8 Apr, 2019 @ 3:40am

dm_towerleap_v2 - Hotfix 3

- Fixed some erroneous brush geometry. (Thanks, Hammer!)
- Fixed some graphical errors.
- Fixed a clipping issue regarding sticky bombs on the control point capture plate.

Update: 7 Apr, 2019 @ 10:53am

dm_towerleap_v2 - Hotfix 2

- Fixed a sound effect error.
- Fixed some sprites not displaying.
- Added mitigation against players entering spawns of the opposite team.

Update: 31 Mar, 2019 @ 8:14am

dm_towerleap_v2 - Hotfix 1

- Fixed erroneous prop positioning.
- Adjusted a trigger volume.

i r gud at maps

Update: 31 Mar, 2019 @ 6:07am

Update: dm_towerleap_v2

- The central tower's north and south platforms are now team-based, granting fall-damage negation for their respective teams for additional safe landing areas.
- Updated the small elevators with windowed doors and visible elevator shafts.
- Elevator buttons can now be operated with the +use command.
- Control point name now appears in the capture dialog (derp).
- Control point capture time has been halved.
- Resized central elevator and re-positioned some geometry to open up surrounding areas.
- Revised health and ammo pickup placement.
- Removed func_nogrenade areas inside of the small elevators and their elevator shafts.
- Modified func_nobuild areas.
- Adjusted environment lighting and added some extra detailing.
- Mitigated potential issue with clipping on the central elevator as it's moving.
- Updated clipping.
- Converted some of the complex brush geometry into models.
- Removed func_dustclouds due to performance concerns and poor visuals when viewed up close.
- Silenced control point announcements.

Update: 17 Mar, 2019 @ 4:24pm

dm_towerleap_update - Hotfix 2

- Fixed an error with the elevator.
- Fixed another visual error.

Update: 17 Mar, 2019 @ 3:49pm

dm_towerleap_update - Hotfix 1
- Updated map geometry.
- Fixed a visual error.

Update: 17 Mar, 2019 @ 2:28pm

Original upload: dm_towerleap_update