Arma 3
Schlabbies Depressed Textures (Legion Base)
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Update: 12 Mar, 2021 @ 4:02am

Update: 12 Mar, 2021 @ 3:55am

Update: 12 Mar, 2021 @ 3:40am

Finally managed to bring this hotfix/patch/Update/whatever out, wassup everyone?

-Added DC17Stealth textures
-Added Ammo Counter to DC19A
-Added visible safety rod to DC19A
-Added Ammo Counter to DC19E
-Added Nox developer ARC backpack
-Added Nox developer ARC armour Light/Dark
-Added integrated NVG to Nox’ helmet
-Added 37th assault company
-Added the fourth version of Frosts developer custom

-Fixed GD NV visor overlay
-Fixed GD NV visor textures
-Fixed LAAT/c camera position
-Fixed SDT Impulsor
-Fixed FOV in LAAT/c
-Fixed Recoil issue with SDT Z6
-Fixed Muzzleflash colour for the Defender, EE3, A180 being blue not red
-Fixed Muzzleflash colour for theEE3-ESB being blue not yellow
-Fixed Muzzleflash colour for the Umbaran Rifle being blue not green
-Fixed armour values for “[GD] Commanding Officer Vest"
-Fixed armour values for “Clone Light Commander Vest”
-Fixed naming of Frosts Developer custom
-Fixed a list having a ; at the end in IP_SDT_GD

-Updated Scuba Helmet Visors
-Updated GD Scuba Helmet Visors
-Adjusted holoscope on DC19A
-Small texture edit on DC19A
-Updated RVMat for silver parts on DC19A
-Updated RVMat for silver parts on DC19E
-Moved Schlabbinator “eye” proxy
-Updated the “mod.cpp” file

-Removed unused GC36R texture files
-Removed unused texture folder in SDT_Gear
-Removed unused textures in IP_swls_skins_01
-Removed forgotten images in IP_swls_skins_01
-Removed forgotten images in SDT_Gear\data\backpack
-Removed all of Frosts old custom armours
-Removed non-existent base class in IP_SDT_GD


Yeah, we here at SDT hope that you enjoy this lil thingy as much as we enjoy working on it (Or more (Please be more)) and with that, have fun, stay safe, life fast, eat ass, smoke grass - Schlabbie <3

Update: 25 Feb, 2021 @ 8:45am

-Added LAAT/c
-Added GD TX-103
-Added 41st Elite Corps
-Added SDT Z6
-Added Saber “enhanced movement”
-Added SDT Saber BaseClass
-Added Underwater B1 Saboteur Droid
-Added Underwater B1 Security Droid
-Added SDT Impulsor (mainly for modders)
SDT Impulsor Guide for Devs
-Added hidden Glowing clone trooper NVG
-Added Levi Developer armour
-Added Ghost Division LAAT/c
-Added Ghost Division NCO RTO Helmets
-Added Ghost Division CO RTO Helmets
-Added Ghost Division NVG Visors

-Upped GC-36* bullet time to live
-Changed EE3 bullet to red
-Updated Schlabbinator area of effect damage
-Decreased Tri-Fighter sensitivity
-Upped Valken ammo damage
-Upped Valken ammo speed
-Lowered Valken spray by 0.0001
-Updated DC17Stealth model

-Fixed DC-19E underwater bullet time to live
-Fixed TX130c interior textures
-Fixed SDT P1Specops helmet RVmats
-Fixed Muzzleflash for A180, EE3, EE3ESB, Defender Sporting Pistol & Martini Henry
-Fixed [GD] Commanding Officer Vest armour values

-Removed old and outdated 41st EC armours, Helmets and units
-Removed old DC17Stealth model



Document on how to use implement the new SDT functions with your vehicles
https://docs.google.com/document/d/1XKHBc34Ye2rw-37EaZNeTDSsLzo2Asgn7iFXSGU8epA/edit?usp=sharing

We hope you enjoy this update and stay safe - Schlabbie <3

Update: 25 Feb, 2021 @ 8:43am

-Added LAAT/c
-Added GD TX-103
-Added 41st Elite Corps
-Added SDT Z6
-Added Saber “enhanced movement”
-Added SDT Saber BaseClass
-Added Underwater B1 Saboteur Droid
-Added Underwater B1 Security Droid
-Added SDT Impulsor (mainly for modders)
SDT Impulsor Guide for Devs
-Added hidden Glowing clone trooper NVG
-Added Levi Developer armour
-Added Ghost Division LAAT/c
-Added Ghost Division NCO RTO Helmets
-Added Ghost Division CO RTO Helmets
-Added Ghost Division NVG Visors

-Upped GC-36* bullet time to live
-Changed EE3 bullet to red
-Updated Schlabbinator area of effect damage
-Decreased Tri-Fighter sensitivity
-Upped Valken ammo damage
-Upped Valken ammo speed
-Lowered Valken spray by 0.0001
-Updated DC17Stealth model

-Fixed DC-19E underwater bullet time to live
-Fixed TX130c interior textures
-Fixed SDT P1Specops helmet RVmats
-Fixed Muzzleflash for A180, EE3, EE3ESB, Defender Sporting Pistol & Martini Henry
-Fixed [GD] Commanding Officer Vest armour values

-Removed old and outdated 41st EC armours, Helmets and units
-Removed old DC17Stealth model



Document on how to use implement the new SDT functions with your vehicles
https://docs.google.com/document/d/1XKHBc34Ye2rw-37EaZNeTDSsLzo2Asgn7iFXSGU8epA/edit?usp=sharing

Update: 10 Jan, 2021 @ 6:51am

-Fixed an issue on the invisible Backpacks that crashes people
-Fixed an issue on the umbaran rifle that may crash people
-Fixed RVmats on "boxes"

Update: 9 Jan, 2021 @ 7:03pm

-Added Y-Wing (BETA - Rear gunner doesn’t work yet, still rather WIP)
-Added Tri-Fighter
-Added Hyena Bomber
-Added TX-130c (BETA - Turret doesn’t work yet)
-Added EE-3 Blaster Carbine
-Added EE-3ESB Blaster Carbine
-Added Valken 38x Sniper Rifle
-Added A 180 Blaster
-Added Defender sporting blaster pistol
-Added Umbaran Blaster Rifle
-Added T7 Iondisruptor
-Added DC19x Stealth Sniper Rifle
-Added DC17ST Pistol
-Added rewritten RPS-6 Rocket launcher
-Added Nox Developer armour
-Added Eternal Developer armour
-Added Kyram Developer armour
-Added Celtic/Juggernog Developer armour
-Added 816th Expeditionary unit
-Added 518th Corps
-Added Schlabbie P1 Developer Armour
-Added invisible backpacks (Normal, Heavy, Medic, RTO)
-Added GD-107 Uniforms and Troopers
-Added New JT-12 Model and Textures
-Added GD LAAT Airborne variant
-Added custom SDT LAAT Base (Impulsor values for code, not visible)
-Added custom SDT LAAT Medevac Base (^)
-Added custom SDT LAAT airborne Base (^)
-Added Officer Carrier Vest
-Added Z6 Mandalorian Jetpack
-Heavy, Medic, RTO, EOD
-Heavy, Medic, EOD, RTO

-Fixed Recon Specialist CO Vest
-Fixed naming for Ghost Division Helmets
-Fixed a spelling mistake in “Lieutenant”
-Fixed “GD Clone Trooper (DC15A)” spawning with a DC15s
-Fixed “Rocket Carrier Gunner* Vests not having the right texture

-Rebalanced Weapon stats
-Updated GD jetpacks to new model
-Added visual 2nd Pistol in Heavy Recon Specialist NCO Vest
-Tweaked Dev Schlabbies unit
-Tweaked “GD Schlabbie Stealth Armour” unit
-Tweaked “GD LAAT” impulsor values
-Updated DC19A textures
-Updated DC19E textures


-Removed Magnets Dev armours
-Removed Ghosts Dev armours
-Removed Old JT-12 model and Textures
-Removed Old Frost Dev armour

Update: 22 Nov, 2020 @ 11:31am

A small patch

-Tweaked Scuba-Clone loadouts to include diving goggles
-Created groups for Scuba-Clones and Scuba-Droids

Update: 22 Nov, 2020 @ 10:14am

A hotfix that acts as a regular small update

-Added GD SCT Hazard helmet
-Added GD CT worn Hazard Helmet
-Added GD SCT worn Hazard Helmet
-Added Underwater Battledroid (Camouflaged)
-Added Underwater Battledroid (Normal)
-Added invisible rebreather vest
-Added E-5U (Underwater E-5)
-Added Flashlight to GC-36Z
-Added Flashlight to GC-36M
-Added Flashlight to GC-36P
-Added arma IR pointer to DC5K equipment
-Added Spawnable Clone Scuba Trooper (Rifle, MG, Sniper, Medic)
-Added underwater radio to the Scuba vests
-Added Clonetrooper Wetsuit uniform

-Fixed DC19* water ammo läg

-Changed base Hazard Helmet display name to “Desert Helmet”
-Changed “(SWLS) Depressed OPFOR” to “Depressed OPFOR”
-Reduced DC19*, GC36* ammo time to live from 30secs to 10secs
-Upped DC19* damage
-Upped Martini Henry Damage
-Updated DC5K barrel materials
-Updated Martini Henry barrel materials
-Lowered DC19* audible fire

-Removed Flashlight from DC5K

Update: 20 Nov, 2020 @ 6:36am

Fucking day 1 patch or something idk

-Removed error message when launching the game