Arma 3
Schlabbies Depressed Textures (Legion Base)
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Update: 15 Feb, 2022 @ 3:06am

-Fixed BX Sniper scope
-Fixed LK* 30rnd Magazine normals

-Edited LK60c model position
-Edited Westar model position

-Moved Westar M5 eye proxy

-Tried to fix Scorpias and Nox Dev Vest all over again

Update: 14 Feb, 2022 @ 8:59am

Long awaited update, but here it is!

This Update does things, read them down below. Lazy boi!

-Added Clonetrooper Desert Vests
-Added new Hyena Bomber model
-Added Poison Gas
-Added Poison Gas scanner
-Added Westar-M5
-Added Westar-M5 Marksman
-Added Westar-M5 UGL
-Added Westar 4x, 8x and holo scope
-Added BX Commando Sniper
-Added Scorpia Dev Armour
-Added GD AR vest
-Added LK6P
-Added LK60
-Added LK60c
-Added LSK60
-Added SLK-60

-Gave Desert armour and helmet gas protection
-Gave Scuba Armour and helmet gas protection
-Gave rebreathers gas protection


-Remade Hazard Backpack textures
-Edited Heavy Duty Engineer Vest
-Upped GC36M damage
-Changed DC17MP handanimation
-Upped the Damage of the ValkenTB
-Reduced GC36* magazine weights
-Reduced DC5K magazine weight

-Fixed 37th Corporal Helmet
-Fixed an error with the GD uniforms
-Fixed 519th P2 Pilot Helmet
-Fixed Nox’ ARC Vests

-Removed old Hyena Bomber model
-Removed Dukas’ dev armours

We here at SDT hope that you enjoy our content. See ya'll around and stay safe - Schlabbie<3

Update: 14 Oct, 2021 @ 8:32am

Fixed the Desert helmet not being in the arsenal

Update: 3 Oct, 2021 @ 10:22am

Update: 3 Oct, 2021 @ 10:11am

Update: 3 Oct, 2021 @ 9:58am

-Added Clone Desert Trooper Uniform
-Added Clone Trooper Scuba Uniform
-Added new Clone Trooper Scuba helmet
-Added Clone Trooper Scuba backpack
-Added sooper secret LAAT/c variant
-Added new Clonetrooper Airborne helmet
-Added clone intelligence uniform
-Added new Clone Airbone helmet model
-Added 37th Assault Company textures
-Hawk CT, SCT, CP, CS, CSM
-Raptor SCT

-Updated GC36MP size
-Updated Hyena Bomber materials
-Updated Tri-Fighter glass materials
-Updated GD Airborne textures onto the new model

-Resized the LAAT/c

-Made Tri-Fighter eyes glow
-renamed old Scuba Helmet to Clonetrooper Experimental Scuba Helmet
-renamed old Scuba Vest to Clonetrooper Experimental Scuba Vest
-Renamed “Clone Scuba Fireteam” to “Experimental Scuba Fireteam”
-Renamed all old Scuba units to “Experimental ***”
-Moved Hazard Backpacks to fit on the new Hazard uniforms
-Reduced GC36Z bullet time to live
-Reduced DC19* audible fire value from 0.2 to 0.001

-Fixed DC17MP hand animation
-Fixed Underwater Security Droid
-Fixed Underwater Saboteur Droid
-Fixed Clone Desert Helmet being invisible in the Arsenal
-Fixed TX130c interior RVmat

-Removed Old glowing visor Airborne helmet model
-Removed old GD Airborne textures

Update: 8 May, 2021 @ 5:30am

Whats cooking good lookings! Today we at SDT come forth with another neat 'lil update!
We hope you enjoy the added stuff and all, however, fixing some things always creates other problems. Those will be named at the end of the changelog.

-Added Valken35TB Anti-Tank Rifle
-Added inventory Icon for GC36UGL
-Added inventory Icon for DC17ST
-Added Ghost Division TX-130c
-Added Thot-Squad TX-130c
-Added C9979 Landing Craft
-Added GC36M wooden stock version
-Added equipable holoscope for the GC36S and P
-Added GC36P (Pistol, MP got renamed, read below)
-Added DC17MP

-Edited SDT Z6 recoil

-Fixed Z6 having two primary firemodes
-Fixed Hyena Bomber Pilot baseclass
-Fixed Tri-Fighter Pilot baseclass
-Fixed Nox’ developer helmet
-Fixed DC17ST having no textures
-Fixed Nox’ developer vests not showing
-Fixed Y-Wing flightmodel
-Fixed TX-130c turret
-Fixed LAAT/c script

-Renamed GC36P to GC36S
-Renamed GC36R UGL to GC36UGL
-Renamed GC-36M to GC36M Sniper Rifle
-Renamed GC-46Z to GC36Z
-Renamed GC36* magazines to fit the gun names

-Updated GC36R model/textures with a new higher quality version
-Updated GC36UGL model/textures with a new higher quality version
-Updated GC36Z model/textures with a new higher quality version
-Updated GC36M model/textures with a new higher quality version
-Updated GC36S model/textures with a new higher quality version
-Updated GC36* icons
-Updated AMCS scope model and textures
-Updated Reflex scope textures
-Updated APCS scope model and textures
-Updated GC36* accessory icons
-Updated SDT_Functions.pbo

-Reduced GC36Z ammo time to live from 4.0 to 2.5
-Reduced GC36S damage from 10.0 to 8.0
-Reduced Valken38x Inertia Value
-Upped GC36M ammo time to live from 4.0 to 5.0
-Upped SDT Z6 Magazine inventory size
-Lowered DistanceZoomMinimum on the AMCS from 300 to 200
-Reorganised the scopes texture folder
-Switched TX130c white textures with republic paintjob

-Removed visual ammo counter from DC19E
-Removed old GC36R model and textures
-Removed old GC36UGL model and textures
-Removed old GC36Z model and textures
-Removed old GC36M model and textures
-Removed Flashlight from GC36M
-Removed Overlay from GD NVG Visors
-Removed unnecessary P3D files
-Removed unnecessary texture files

-The DC17MP is temporary the normal model of the DC17, due to animation issues that couldn't get fixed intime
-The GC36S' holding animations is nowhere near final, it has "some" issues, we are aware of that and working to fix it, however we didn't want to delay the update any further.

So with that in mind, we hope that all of you can find enjoyment with this update! Stay safe - Schlabbie <3

Update: 14 Mar, 2021 @ 5:06am

Righto, I suppose I can tell y'all what happened and why we did the alst 3 or so updates with no changelog.

Each of them fixed around one small thing

-Fixed different coloured LAAT/Cs not being in game
-Fixed LAAT/Cs not being spawnable through Zeus
-Fixed an issue that would crash people on start-up (Mod.cpp)
-Fixed an issue that would crash people on start-up (Double defined base classes)
-Fixed an issue that would crash people on start-up (Doube defined uniform classes)

Update: 12 Mar, 2021 @ 4:50am

Update: 12 Mar, 2021 @ 4:10am